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Internet Archive is an American nonprofit digital library website founded in 1996 by Brewster Kahle. [ 1 ][ 2 ][ 4 ] It provides free access to collections of digitized materials including websites, software applications, music, audiovisual, and print materials. The Archive also advocates for a free and open Internet.
GitHub's mascot is an anthropomorphized "octocat" with five octopus-like arms. [59] [60] The character was created by graphic designer Simon Oxley as clip art to sell on iStock, [61] a website that enables designers to market royalty-free digital images. The illustration GitHub chose was a character that Oxley had named Octopuss. [61]
www .markshuttleworth .com. Mark Richard Shuttleworth (born 18 September 1973) is a South African and British entrepreneur who is the founder and CEO of Canonical, the company behind the development of the Linux-based Ubuntu operating system. [ 1] In 2002, Shuttleworth became the first South African to travel to space, doing so as a space ...
The above documentation is transcluded from Template:GitHub/doc. ( edit | history) Editors can experiment in this template's sandbox ( create | mirror) and testcases ( create) pages. Add categories to the /doc subpage. Subpages of this template.
A source-code-hosting facility (also known as forge) is a file archive and web hosting facility for source code of software, documentation, web pages, and other works, accessible either publicly or privately. They are often used by open-source software projects and other multi-developer projects to maintain revision and version history, or ...
Duke's Kyle Filipowski and Marquette's Tyler Kolek were productive college players who were Associated Press second-team All-Americans. Both were projected to be possible first-round picks in the ...
Meta has agreed to a $1.4 billion settlement with Texas in a privacy lawsuit over allegations that the tech giant used biometric data of users without their permission, officials said Tuesday.
List of game engine recreations. Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a ...