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  2. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a design pattern describes a relatively small, well-defined aspect (i.e. functionality) of a computer program in terms of how to write the code . Using a pattern is intended to leverage an existing concept rather than re-inventing it. This can decrease the time to develop software and increase the quality of the ...

  3. Nepal Academy of Science and Technology - Wikipedia

    en.wikipedia.org/wiki/Nepal_Academy_of_Science...

    The activity covers a service provided to the researchers of other institutions of the country for the characterization of their crystalline solid samples by X-ray diffraction. To accomplish the task a Bruker D2 Phaser Diffractometer is available. Application of the Synthesized and Extracted Materials in Devices. All the materials synthesized ...

  4. Deerwalk Institute of Technology - Wikipedia

    en.wikipedia.org/wiki/Deerwalk_Institute_of...

    Location. Kathmandu. , Nepal. Website. deerwalk .edu .np /DWIT /. Deerwalk Institute of Technology provides extensive undergraduate programs, namely the Bachelor of Science in Computer Application and Information Technology (B.Sc.CSIT) and the Bachelor of Computer Applications (BCA). These programs are affiliated with Tribhuvan University.

  5. Résumé - Wikipedia

    en.wikipedia.org/wiki/Résumé

    An example of a résumé with a common format with the name John Doe. [ 1] A résumé, sometimes spelled resume (or alternatively resumé ), [ a][ 2] is a document created and used by a person to present their background, skills, and accomplishments. Résumés can be used for a variety of reasons, but most often they are used to secure new ...

  6. Artifact (software development) - Wikipedia

    en.wikipedia.org/wiki/Artifact_(software...

    An artifact is one of many kinds of tangible by-products produced during the development of software. Some artifacts (e.g., use cases, class diagrams, and other Unified Modeling Language (UML) models, requirements and design documents) help describe the function, architecture, and design of software. Other artifacts are concerned with the ...

  7. Software prototyping - Wikipedia

    en.wikipedia.org/wiki/Software_prototyping

    Software development. Software prototyping is the activity of creating prototypes of software applications, i.e., incomplete versions of the software program being developed. It is an activity that can occur in software development and is comparable to prototyping as known from other fields, such as mechanical engineering or manufacturing. [ 1]

  8. Software development process - Wikipedia

    en.wikipedia.org/wiki/Software_development_process

    Software development. In software engineering, a software development process or software development life cycle is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management.

  9. Software requirements specification - Wikipedia

    en.wikipedia.org/wiki/Software_requirements...

    Software requirements specification is a rigorous assessment of requirements before the more specific system design stages, and its goal is to reduce later redesign. It should also provide a realistic basis for estimating product costs, risks, and schedules. [ 1] Used appropriately, software requirements specifications can help prevent software ...

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