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Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...
A video game [a] or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality ...
A video game genre is a specific category of games related by similar gameplay characteristics. Video game genres are not usually defined by the setting or story of the game or its medium of play, but by the way the player interacts with the game. [1]
Abbreviations and acronyms are meant to make communication easier. But who can keep track of what they all mean? Well, we can, and now, so can you. The post 80 Acronym Examples You Should Know ...
Pages in category "Video game terminology" The following 164 pages are in this category, out of 164 total. This list may not reflect recent changes. ...
Independent video game development – the process of creating indie video games without the financial support of a video game publisher, usually designed by an individual or a small team. Game art design – a process of creating 2D and 3D game art for a video game, such as concept art, item sprites, character models, etc.
You’ll be able to tell the difference between acronym examples, texting abbreviations, and common initialisms going forward. After this, don’t forget to brush up on what P.S. stands for .
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