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  2. Nagle's algorithm - Wikipedia

    en.wikipedia.org/wiki/Nagle's_algorithm

    A solution recommended by Nagle, that prevents the algorithm sending premature packets, is by buffering up application writes then flushing the buffer: [1] The user-level solution is to avoid write–write–read sequences on sockets. Write–read–write–read is fine. Write–write–write is fine. But write–write–read is a killer.

  3. Packet aggregation - Wikipedia

    en.wikipedia.org/wiki/Packet_aggregation

    The ITU-T G.hn standard, which provides a way to create a high-speed (up to 1 Gigabit/s) Local area network using existing home wiring (power lines, phone lines and coaxial cables), is an example of a protocol that employs packet aggregation to increase efficiency.

  4. Consistent Overhead Byte Stuffing - Wikipedia

    en.wikipedia.org/wiki/Consistent_Overhead_Byte...

    This is done by appending a zero byte to the transformed data, thus forming a packet consisting of the COBS-encoded data (the payload) to unambiguously mark the end of the packet. (Any other byte value may be reserved as the packet delimiter, but using zero simplifies the description.) Consistent Overhead Byte Stuffing (COBS) encoding process

  5. Sliding window protocol - Wikipedia

    en.wikipedia.org/wiki/Sliding_window_protocol

    If x > n r, the packet is stored until all preceding packets have been received. [1] If x≥n s, the latter is updated to n s =x+1. If the packet's number is not within the receive window, the receiver discards it and does not modify n r or n s. Whether the packet was accepted or not, the receiver transmits an acknowledgment containing the ...

  6. Packet processing - Wikipedia

    en.wikipedia.org/wiki/Packet_Processing

    In digital communications networks, packet processing refers to the wide variety of algorithms that are applied to a packet of data or information as it moves through the various network elements of a communications network. With the increased performance of network interfaces, there is a corresponding need for faster packet processing.

  7. Multi-link trunking - Wikipedia

    en.wikipedia.org/wiki/Multi-link_trunking

    Multi-link trunking (MLT) is a link aggregation technology developed at Nortel in 1999. It allows grouping several physical Ethernet links into one logical Ethernet link to provide fault-tolerance and high-speed links between routers, switches, and servers.

  8. Internet Group Management Protocol - Wikipedia

    en.wikipedia.org/wiki/Internet_Group_Management...

    The Internet Group Management Protocol (IGMP) is a communications protocol used by hosts and adjacent routers on IPv4 networks to establish multicast group memberships. IGMP is an integral part of IP multicast and allows the network to direct multicast transmissions only to hosts that have requested them.

  9. Wavelet packet decomposition - Wikipedia

    en.wikipedia.org/wiki/Wavelet_packet_decomposition

    Wavelet Packet Decomposition is a powerful signal processing technique that offers a multi-resolution analysis of the timber's moisture content. This approach allows for a detailed examination of the signal at different frequency bands, providing a more comprehensive understanding of the moisture distribution within the material.