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End-user computing (EUC) refers to systems in which non-programmers can create working applications. [1] EUC is a group of approaches to computing that aim to better integrate end users into the computing environment. These approaches attempt to realize the potential for high-end computing to perform problem-solving in a trustworthy manner. [2] [3]
In content management systems, the terms frontend and backend may refer to the end-user facing views of the CMS and the administrative views, respectively. [ 1 ] [ 2 ] In speech synthesis , the frontend refers to the part of the synthesis system that converts the input text into a symbolic phonetic representation, and the backend converts the ...
In product development, an end user (sometimes end-user) [a] is a person who ultimately uses or is intended to ultimately use a product. [ 1 ] [ 2 ] [ 3 ] The end user stands in contrast to users who support or maintain the product, [ 4 ] such as sysops , system administrators , database administrators, [ 5 ] information technology (IT) experts ...
End-user development (EUD) or end-user programming (EUP) refers to activities and tools that allow end-users – people who are not professional software developers – to program computers. People who are not professional developers can use EUD tools to create or modify software artifacts (descriptions of automated behavior) and complex data ...
Application software is any computer program that is intended for end-user use – not operating, administering or programming the computer. An application (app, application program, software application) is any program that can be categorized as application software.
End-user computing, systems in which non-programmers can create working applications. End-user database, a collection of data developed by individual end-users. End-user development, a technique that allows people who are not professional developers to perform programming tasks, i.e. to create or modify software.
A key aspect of HCI is user satisfaction, also referred to as End-User Computing Satisfaction. It goes on to say: "Because human–computer interaction studies a human and a machine in communication, it draws from supporting knowledge on both the machine and the human side.
In computer science, software is typically divided into two types: high-level end-user applications software (such as word processors, databases, video games, etc.), and low-level systems software (such as operating systems, hardware drivers, firmwares, etc.). As such, high-level applications typically rely on low-level applications to function.