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  2. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    Constructors that can take at least one argument are termed as parameterized constructors. When an object is declared in a parameterized constructor, the initial values have to be passed as arguments to the constructor function. The normal way of object declaration may not work. The constructors can be called explicitly or implicitly.

  3. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Explicitly defining a differently-parametrized constructor will suppress the implicit default constructor in classes, but not in structs. All fields of a struct must be initialized in those kinds of constructors. Structs do not have finalizers and cannot inherit from another class like classes do. Implicitly, they are sealed and inherit from ...

  4. Default constructor - Wikipedia

    en.wikipedia.org/wiki/Default_constructor

    When a class constructor does not explicitly call the constructor of one of its object-valued fields in its initializer list, the default constructor for the field's class is called. In the standard library, certain containers "fill in" values using the default constructor when the value is not given explicitly. E.g.

  5. Nullary constructor - Wikipedia

    en.wikipedia.org/wiki/Nullary_constructor

    In computer programming, a nullary constructor is a constructor that takes no arguments. [1] Also known as a 0-argument constructor , no-argument constructor , [ 2 ] parameterless constructor or default constructor .

  6. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    A constructor is a method that is called at the beginning of an object's lifetime to create and initialize the object, a process called construction (or instantiation). Initialization may include an acquisition of resources. Constructors may have parameters but usually do not return values in most languages. See the following example in Java:

  7. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    The factory method design pattern solves problems such as: How can an object's subclasses redefine its subsequent and distinct implementation? The pattern involves creation of a factory method within the superclass that defers the object's creation to a subclass's factory method.

  8. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    For example, a simple linearized object would consist of a length field, a code point identifying the class, and a data value. A more complex example would be a command consisting of the length and code point of the command and values consisting of linearized objects representing the command's parameters.

  9. Factory (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Factory_(object-oriented...

    For example, in Python, the collections.defaultdict class [7] has a constructor which creates an object of type defaultdict [d] whose default values are produced by invoking a factory. The factory is passed as an argument to the constructor, and can be a constructor, or any thing that behaves like a constructor – a callable object that ...