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A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.
Object composition – Method in computer programming of forming higher-level object types; Record (computer science) – Composite data type; Scalar (mathematics) – Elements of a field, e.g. real numbers, in the context of linear algebra; Struct (C programming language) – C keyword for defining a structured data type
A scalar is an element of a field which is used to define a vector space.In linear algebra, real numbers or generally elements of a field are called scalars and relate to vectors in an associated vector space through the operation of scalar multiplication (defined in the vector space), in which a vector can be multiplied by a scalar in the defined way to produce another vector.
In the C programming language, data types constitute the semantics and characteristics of storage of data elements. They are expressed in the language syntax in form of declarations for memory locations or variables. Data types also determine the types of operations or methods of processing of data elements.
In computer science, primitive data types are a set of basic data types from which all other data types are constructed. [1] Specifically it often refers to the limited set of data representations in use by a particular processor, which all compiled programs must use.
This is an accepted version of this page This is the latest accepted revision, reviewed on 17 January 2025. General-purpose programming language "C programming language" redirects here. For the book, see The C Programming Language. Not to be confused with C++ or C#. C Logotype used on the cover of the first edition of The C Programming Language Paradigm Multi-paradigm: imperative (procedural ...
In computer science, an expression is a syntactic entity in a programming language that may be evaluated to determine its value. [1] It is a combination of one or more constants, variables, functions, and operators that the programming language interprets (according to its particular rules of precedence and of association) and computes to produce ("to return", in a stateful environment ...
While scalar languages like C do not have native array programming elements as part of the language proper, this does not mean programs written in these languages never take advantage of the underlying techniques of vectorization (i.e., utilizing a CPU's vector-based instructions if it has them or by using multiple CPU cores).