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  2. Dishonored 2 - Wikipedia

    en.wikipedia.org/wiki/Dishonored_2

    On using both settings, Harvey Smith commented that Arkane felt "we need to start it at home ... and then venture out into an exotic place and come back". [12] Mitton wanted Dishonored 2 to be a visual "journey to a new city", though keeping the same sensibility of the first game and elements like oppression, disease, magic, and decay.