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  2. Revised simplex method - Wikipedia

    en.wikipedia.org/wiki/Revised_simplex_method

    For the rest of the discussion, it is assumed that a linear programming problem has been converted into the following standard form: =, where A ∈ ℝ m×n.Without loss of generality, it is assumed that the constraint matrix A has full row rank and that the problem is feasible, i.e., there is at least one x ≥ 0 such that Ax = b.

  3. Linear programming - Wikipedia

    en.wikipedia.org/wiki/Linear_programming

    Linear programming (LP), also called linear optimization, is a method to achieve the best outcome (such as maximum profit or lowest cost) in a mathematical model whose requirements and objective are represented by linear relationships. Linear programming is a special case of mathematical programming (also known as mathematical optimization).

  4. Big M method - Wikipedia

    en.wikipedia.org/wiki/Big_M_method

    In operations research, the Big M method is a method of solving linear programming problems using the simplex algorithm.The Big M method extends the simplex algorithm to problems that contain "greater-than" constraints.

  5. Simplex algorithm - Wikipedia

    en.wikipedia.org/wiki/Simplex_algorithm

    In large linear-programming problems A is typically a sparse matrix and, when the resulting sparsity of B is exploited when maintaining its invertible representation, the revised simplex algorithm is much more efficient than the standard simplex method. Commercial simplex solvers are based on the revised simplex algorithm.

  6. Interior-point method - Wikipedia

    en.wikipedia.org/wiki/Interior-point_method

    An interior point method was discovered by Soviet mathematician I. I. Dikin in 1967. [1] The method was reinvented in the U.S. in the mid-1980s. In 1984, Narendra Karmarkar developed a method for linear programming called Karmarkar's algorithm, [2] which runs in provably polynomial time (() operations on L-bit numbers, where n is the number of variables and constants), and is also very ...

  7. Slack variable - Wikipedia

    en.wikipedia.org/wiki/Slack_variable

    Slack variables give an embedding of a polytope into the standard f-orthant, where is the number of constraints (facets of the polytope). This map is one-to-one (slack variables are uniquely determined) but not onto (not all combinations can be realized), and is expressed in terms of the constraints (linear functionals, covectors).

  8. Ellipsoid method - Wikipedia

    en.wikipedia.org/wiki/Ellipsoid_method

    It turns out that any linear programming problem can be reduced to a linear feasibility problem (i.e. minimize the zero function subject to some linear inequality and equality constraints). One way to do this is by combining the primal and dual linear programs together into one program, and adding the additional (linear) constraint that the ...

  9. Travelling salesman problem - Wikipedia

    en.wikipedia.org/wiki/Travelling_salesman_problem

    Progressive improvement algorithms, which use techniques reminiscent of linear programming. This works well for up to 200 cities. This works well for up to 200 cities. Implementations of branch-and-bound and problem-specific cut generation ( branch-and-cut [ 27 ] ); [ 28 ] this is the method of choice for solving large instances.