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  2. Tessellation - Wikipedia

    en.wikipedia.org/wiki/Tessellation

    A tessellation or tiling is the covering of a surface, often a plane, using one or more geometric shapes, called tiles, with no overlaps and no gaps. In mathematics , tessellation can be generalized to higher dimensions and a variety of geometries.

  3. Voronoi diagram - Wikipedia

    en.wikipedia.org/wiki/Voronoi_diagram

    Let be a metric space with distance function .Let be a set of indices and let () be a tuple (indexed collection) of nonempty subsets (the sites) in the space .The Voronoi cell, or Voronoi region, , associated with the site is the set of all points in whose distance to is not greater than their distance to the other sites , where is any index different from .

  4. Hexagonal tiling - Wikipedia

    en.wikipedia.org/wiki/Hexagonal_tiling

    In geometry, the hexagonal tiling or hexagonal tessellation is a regular tiling of the Euclidean plane, in which exactly three hexagons meet at each vertex. It has Schläfli symbol of {6,3} or t {3,6} (as a truncated triangular tiling).

  5. Tessellation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Tessellation_(computer...

    A simple tessellation pipeline rendering a smooth sphere from a crude cubic vertex set using a subdivision method. In computer graphics, tessellation is the dividing of datasets of polygons (sometimes called vertex sets) presenting objects in a scene into suitable structures for rendering.

  6. Triangular tiling - Wikipedia

    en.wikipedia.org/wiki/Triangular_tiling

    In geometry, the triangular tiling or triangular tessellation is one of the three regular tilings of the Euclidean plane, and is the only such tiling where the constituent shapes are not parallelogons. Because the internal angle of the equilateral triangle is 60 degrees, six triangles at a point occupy a full 360 degrees.

  7. Uniform tiling - Wikipedia

    en.wikipedia.org/wiki/Uniform_tiling

    These expansions to the definition for a tiling require corners with only 2 polygons to not be considered vertices — since the vertex configuration for vertices with at least 3 polygons suffices to define such a "uniform" tiling, and so that the latter has one vertex configuration alright (otherwise it would have two) —. There are 4 such ...

  8. List of tessellations - Wikipedia

    en.wikipedia.org/wiki/List_of_tessellations

    Hyperbolic; Article Vertex configuration Schläfli symbol Image Snub tetrapentagonal tiling: 3 2.4.3.5 : sr{5,4} Snub tetrahexagonal tiling: 3 2.4.3.6 : sr{6,4} Snub tetraheptagonal tiling

  9. Rhombic dodecahedral honeycomb - Wikipedia

    en.wikipedia.org/wiki/Rhombic_dodecahedral_honeycomb

    The trapezo-rhombic dodecahedral honeycomb is a space-filling tessellation (or honeycomb) in Euclidean 3-space. It consists of copies of a single cell, the trapezo-rhombic dodecahedron. It is similar to the higher symmetric rhombic dodecahedral honeycomb which has all 12 faces as rhombi.