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  2. React Native - Wikipedia

    en.wikipedia.org/wiki/React_Native

    React Native is an open-source UI software framework developed by Meta Platforms (formerly Facebook Inc.). [3] It is used to develop applications for Android, [4]: §Chapter 1 [5] [6] Android TV, [7] iOS, [4]: §Chapter 1 [6] macOS, [8] tvOS, [9] Web, [10] Windows [8] and UWP [11] by enabling developers to use the React framework along with native platform capabilities. [12]

  3. Touchscreen - Wikipedia

    en.wikipedia.org/wiki/Touchscreen

    A common example of this technology is the vibratory feedback provided when a button on the touchscreen is tapped. Haptics are used to improve the user's experience with touchscreens by providing simulated tactile feedback, and can be designed to react immediately, partly countering on-screen response latency.

  4. Haptic technology - Wikipedia

    en.wikipedia.org/wiki/Haptic_technology

    Haptic feedback is commonly used in arcade games, especially racing video games. In 1976, Sega's motorbike game Moto-Cross, [21] also known as Fonz, [22] was the first game to use haptic feedback, causing the handlebars to vibrate during a collision with another vehicle. [23] Tatsumi's TX-1 introduced force feedback to car driving games in 1983 ...

  5. TFT LCD - Wikipedia

    en.wikipedia.org/wiki/TFT_LCD

    [4] [5] Brody and Fang-Chen Luo demonstrated the first flat active-matrix liquid-crystal display (AM LCD) using CdSe TFTs in 1974, and then Brody coined the term "active matrix" in 1975. [3] By 2013, most modern high-resolution and high-quality electronic visual display devices used TFT-based active matrix displays. [6] [7] [4] [8] [9] [10]

  6. Sencha Touch - Wikipedia

    en.wikipedia.org/wiki/Sencha_Touch

    Sencha Touch has eight in-built transition effects including slide over or under the current element, pop, flip, and cube. It supports common touch gestures built from touch events, which are Web standards but supported only by Android, iOS, and some touch enabled devices.

  7. Negative-feedback amplifier - Wikipedia

    en.wikipedia.org/wiki/Negative-feedback_amplifier

    Paul Voigt patented a negative feedback amplifier in January 1924, though his theory lacked detail. [4] Harold Stephen Black independently invented the negative-feedback amplifier while he was a passenger on the Lackawanna Ferry (from Hoboken Terminal to Manhattan) on his way to work at Bell Laboratories (located in Manhattan instead of New Jersey in 1927) on August 2, 1927 [5] (US Patent ...

  8. Negative feedback - Wikipedia

    en.wikipedia.org/wiki/Negative_feedback

    A simple negative feedback system is descriptive, for example, of some electronic amplifiers. The feedback is negative if the loop gain AB is negative.. Negative feedback (or balancing feedback) occurs when some function of the output of a system, process, or mechanism is fed back in a manner that tends to reduce the fluctuations in the output, whether caused by changes in the input or by ...

  9. Resistive touchscreen - Wikipedia

    en.wikipedia.org/wiki/Resistive_touchscreen

    Resistive touchscreen technology works well with almost any stylus-like object, and can also be operated with gloved fingers and bare fingers alike. In some circumstances, this is more desirable than a capacitive touchscreen, which needs a capacitive pointer, such as a bare finger (though some capacitive sensors can detect gloves and some gloves can work with all capacitive screens).