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  2. Gloomhaven - Wikipedia

    en.wikipedia.org/wiki/Gloomhaven

    Gloomhaven is a fantasy-themed, campaign-based tactical skirmish game, in which players try to triumph in combat-based scenarios which scale in difficulty depending on the number of players. [4] The game is cooperative and campaign driven, with one to four players working their way through a branching story consisting of 95 scenarios. [ 5 ]

  3. Gloomhaven (video game) - Wikipedia

    en.wikipedia.org/wiki/Gloomhaven_(video_game)

    Gloomhaven was released to mostly positive reviews. Reviewers praised the game's adaptation of the original source material and noted the game's difficulty. [21] PC Gamer praised the game's depth and an engaging campaign, but criticized the lack of quality of life features and noted occasional performance issues. [20]

  4. Dungeon crawl - Wikipedia

    en.wikipedia.org/wiki/Dungeon_crawl

    Dungeon crawling in board games dates to 1975 when Gary Gygax introduced Solo Dungeon Adventures. [citation needed] That year also saw the release of Dungeon!. Over the years, many games built on that concept. [4] One of the most acclaimed board games of the late 2010s, Gloomhaven, is a dungeon crawler. [3] [5]

  5. Video game walkthrough - Wikipedia

    en.wikipedia.org/wiki/Video_game_walkthrough

    A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...

  6. Cooperative board game - Wikipedia

    en.wikipedia.org/wiki/Cooperative_board_game

    Gloomhaven is a cooperative board game for 1 to 4 players designed by Isaac Childres and published by Cephalofair Games in 2017, expanded the dungeon-crawl style of cooperative gameplay. It is a campaign-based dungeon crawl game with a branching narrative campaign, 95 unique playable scenarios, 17 playable classes, and more than 1,500 cards in ...

  7. Strategy guide - Wikipedia

    en.wikipedia.org/wiki/Strategy_guide

    The line between strategy guides and video game walkthroughs is somewhat blurred, with the former often containing or being written around the latter. Strategy guides are often published in print, both in book form and also as articles within video game magazines. In cases of exceptionally popular game titles, guides may be sold through more ...

  8. Prima Games - Wikipedia

    en.wikipedia.org/wiki/Prima_Games

    Prima Games is a publishing company of video game strategy guides in the United States.Formerly, Prima was an imprint of Dorling Kindersley, a division of Penguin Random House, and produced print strategy guides, featuring in-depth walkthroughs for completing games and other information, such as character sheets and move charts. [1]

  9. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).