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  2. Trampoline (computing) - Wikipedia

    en.wikipedia.org/wiki/Trampoline_(computing)

    As used in some Lisp implementations, a trampoline is a loop that iteratively invokes thunk-returning functions (continuation-passing style).A single trampoline suffices to express all control transfers of a program; a program so expressed is trampolined, or in trampolined style; converting a program to trampolined style is trampolining.

  3. Method cascading - Wikipedia

    en.wikipedia.org/wiki/Method_cascading

    One subtlety is that the value of a method call ("message") in a cascade is still the ordinary value of the message, not the receiver. This is a problem when you do want the value of the receiver, for example when building up a complex value. This can be worked around by using the special yourself method that simply returns the receiver: [2]

  4. Skip list - Wikipedia

    en.wikipedia.org/wiki/Skip_list

    To index the skip list and find the i'th value, traverse the skip list while counting down the widths of each traversed link. Descend a level whenever the upcoming width would be too large. For example, to find the node in the fifth position (Node 5), traverse a link of width 1 at the top level.

  5. Call graph - Wikipedia

    en.wikipedia.org/wiki/Call_graph

    Thus, a dynamic call graph can be exact, but only describes one run of the program. A static call graph is a call graph intended to represent every possible run of the program. The exact static call graph is an undecidable problem, so static call graph algorithms are generally overapproximations. That is, every call relationship that occurs is ...

  6. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    A method in object-oriented programming (OOP) is a procedure associated with an object, and generally also a message. An object consists of state data and behavior; these compose an interface, which specifies how the object may be used. A method is a behavior of an object parametrized by a user.

  7. Call super - Wikipedia

    en.wikipedia.org/wiki/Call_super

    Call super is a code smell or anti-pattern of some object-oriented programming languages. Call super is a design pattern in which a particular class stipulates that in a derived subclass, the user is required to override a method and call back the overridden function itself at a particular point. The overridden method may be intentionally ...

  8. call-with-current-continuation - Wikipedia

    en.wikipedia.org/wiki/Call-with-current-continuation

    Calling f with a regular function argument first applies this function to the value 2, then returns 3. However, when f is passed to call/cc (as in the last line of the example), applying the parameter (the continuation) to 2 forces execution of the program to jump to the point where call/cc was called, and causes call/cc to return the value 2.

  9. Tail call - Wikipedia

    en.wikipedia.org/wiki/Tail_call

    This call would thus be a tail call save for ("modulo") the said cons operation. But prefixing a value at the start of a list on exit from a recursive call is the same as appending this value at the end of the growing list on entry into the recursive call, thus building the list as a side effect, as if in an implicit accumulator parameter. The ...