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  2. Fighter (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Fighter_(Dungeons_&_Dragons)

    The fighter is one of the standard playable character classes in the Dungeons & Dragons fantasy role-playing game. [1] A fighter is a versatile, weapons-oriented warrior who fights using skill, strategy and tactics. Fighter is a generic and broad class; individual fighters have diverse backgrounds and different styles.

  3. The Complete Fighter's Handbook - Wikipedia

    en.wikipedia.org/wiki/The_Complete_Fighter's...

    The Complete Fighter's Handbook is a supplemental rulebook published in December 1989 for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game. Accompanying manuals are The Complete Thief's Handbook , Priest's Handbook , and Wizard's Handbook .

  4. Basic fighter maneuvers - Wikipedia

    en.wikipedia.org/wiki/Basic_fighter_maneuvers

    Basic fighter maneuvers (BFM) are tactical movements performed by fighter aircraft during air combat maneuvering (ACM, also called dogfighting), to gain a positional advantage over the opponent. [1] BFM combines the fundamentals of aerodynamic flight and the geometry of pursuit, with the physics of managing the aircraft's energy-to-mass ratio ...

  5. Rethinking How 'Dungeons & Dragons' Handles Race - AOL

    www.aol.com/rethinking-dungeons-dragons-handles...

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  6. Player's Handbook - Wikipedia

    en.wikipedia.org/wiki/Player's_Handbook

    The Player's Handbook (spelled Players Handbook in first edition Advanced Dungeons & Dragons (AD&D)) is the name given to one of the core rulebooks in every edition of the fantasy role-playing game Dungeons & Dragons (D&D). It does not contain the complete set of rules for the game, and only includes rules for use by players of the game.

  7. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  8. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    Dungeons & Dragons, starting with AD&D 1st Edition and continuing to the current 5th Edition, has many skills that characters may train in. [29] [30] [5] In 1st and 2nd editions, these were broken down into "weapon proficiencies" and "non-weapon proficiencies". [31] [32] In 3rd Edition they are all simply referred to as "skills".

  9. Character class - Wikipedia

    en.wikipedia.org/wiki/Character_class

    The Fighter is strong and focuses on weapon-based combat, the Mage, renamed Wizard in later editions of Dungeons & Dragons, is a ranged fighter equipped with a variety of magical abilities for combative and utilitarian purposes, and the Thief, renamed Rogue in later editions, is not physically strong but focuses on speed or stealth.