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  2. Assignment problem - Wikipedia

    en.wikipedia.org/wiki/Assignment_problem

    The assignment problem is a fundamental combinatorial optimization problem. In its most general form, the problem is as follows: The problem instance has a number of agents and a number of tasks. Any agent can be assigned to perform any task, incurring some cost that may vary depending on the agent-task assignment.

  3. Round-robin scheduling - Wikipedia

    en.wikipedia.org/wiki/Round-robin_scheduling

    A Round Robin preemptive scheduling example with quantum=3. Round-robin (RR) is one of the algorithms employed by process and network schedulers in computing. [1] [2] As the term is generally used, time slices (also known as time quanta) [3] are assigned to each process in equal portions and in circular order, handling all processes without priority (also known as cyclic executive).

  4. Knapsack problem - Wikipedia

    en.wikipedia.org/wiki/Knapsack_problem

    In the field of cryptography, the term knapsack problem is often used to refer specifically to the subset sum problem. The subset sum problem is one of Karp's 21 NP-complete problems. [ 40 ] A generalization of subset sum problem is called multiple subset-sum problem, in which multiple bins exist with the same capacity.

  5. Dynamic priority scheduling - Wikipedia

    en.wikipedia.org/wiki/Dynamic_priority_scheduling

    Dynamic priority scheduling is a type of scheduling algorithm in which the priorities are calculated during the execution of the system. The goal of dynamic priority scheduling is to adapt to dynamically changing progress and to form an optimal configuration in a self-sustained manner. It can be very hard to produce well-defined policies to ...

  6. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    Dinic's algorithm: is a strongly polynomial algorithm for computing the maximum flow in a flow network. Edmonds–Karp algorithm: implementation of Ford–Fulkerson. Ford–Fulkerson algorithm: computes the maximum flow in a graph. Karger's algorithm: a Monte Carlo method to compute the minimum cut of a connected graph.

  7. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    In mathematics and computer science, an algorithm (/ ˈælɡərɪðəm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [ 1 ] Algorithms are used as specifications for performing calculations and data processing.

  8. Dynamic programming - Wikipedia

    en.wikipedia.org/wiki/Dynamic_programming

    In larger examples, many more values of fib, or subproblems, are recalculated, leading to an exponential time algorithm. Now, suppose we have a simple map object, m , which maps each value of fib that has already been calculated to its result, and we modify our function to use it and update it.

  9. Single-machine scheduling - Wikipedia

    en.wikipedia.org/wiki/Single-machine_scheduling

    Single-machine scheduling. Single-machine scheduling or single-resource scheduling is an optimization problem in computer science and operations research. We are given n jobs J1, J2, ..., Jn of varying processing times, which need to be scheduled on a single machine, in a way that optimizes a certain objective, such as the throughput.