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  2. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    While a character rarely rolls a check using just an ability score, these scores, and the modifiers they create, affect nearly every aspect of a character's skills and abilities." [2] In some games, such as older versions of Dungeons & Dragons the attribute is used on its own to determine outcomes, whereas in many games, beginning with Bunnies ...

  3. List of XML and HTML character entity references - Wikipedia

    en.wikipedia.org/wiki/List_of_XML_and_HTML...

    In SGML, HTML and XML documents, the logical constructs known as character data and attribute values consist of sequences of characters, in which each character can manifest directly (representing itself), or can be represented by a series of characters called a character reference, of which there are two types: a numeric character reference and a character entity reference.

  4. Statistic (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Statistic_(role-playing_games)

    An attribute describes to what extent a character possesses a natural, in-born characteristic common to all characters in the game. Attributes are also called statistics, characteristics or abilities. Most role-playing games use attributes to describe the physical and mental characteristics of characters, for example their strength or wisdom.

  5. Marvel Super Heroes (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Marvel_Super_Heroes_(role...

    The attribute used determines which column to use; different tasks map to different attributes. All characters have seven basic attributes: Fighting determines hit probability in and defense against hand-to-hand attacks. Agility determines hit probability in and defense against ranged attacks, feats of agility vs. the environment, and acrobatics.

  6. Rolemaster - Wikipedia

    en.wikipedia.org/wiki/Rolemaster

    Rolemaster characters have ten attributes such as physical strength, memory, self-discipline, and agility with scores between 1 and 100. These scores can be determined either through a point-buy system or randomly. Each attribute is then used to relevant skill bonuses.

  7. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    For example, if a character has hit points of 52, the character is unconscious and dying at 0 hit points and death occurs when the character's hit points reach -26. In 5th Edition, a character is killed automatically if the damage is greater than the negative value of their maximum hit points.

  8. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game. A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character . [ 1 ]

  9. List of Unicode characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Unicode_characters

    HTML and XML provide ways to reference Unicode characters when the characters themselves either cannot or should not be used. A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the ...