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  2. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.

  3. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    A Nassi–Shneiderman diagram (NSD) in computer programming is a graphical design representation for structured programming. [1] This type of diagram was developed in 1972 by Isaac Nassi and Ben Shneiderman who were both graduate students at Stony Brook University. [2] These diagrams are also called structograms, [3] as they show a program's ...

  4. Raptor (programming language) - Wikipedia

    en.wikipedia.org/wiki/Raptor_(programming_language)

    RAPTOR allows users to write and execute programs using flowcharts. The simple language and graphical components of RAPTOR are designed to teach the major ideas of computer programming to students. It is typically used in academics to teach introductory programming concepts as well. [3]

  5. FLOW (programming language) - Wikipedia

    en.wikipedia.org/wiki/FLOW_(programming_language)

    The beginning programmer would first create a flow chart to solve the problem. Since all of the problems involved words (rather than mathematical problems) the solution was intuitive. The flow chart would be translated into the flow programming language using a top-down, mechanical method.

  6. Data-flow diagram - Wikipedia

    en.wikipedia.org/wiki/Data-flow_diagram

    Material shifts are modeled in systems that are not merely informative. Flow should only transmit one type of information (material). The arrow shows the flow direction (it can also be bi-directional if the information to/from the entity is logically dependent—e.g. question and answer). Flows link processes, warehouses and terminators. [7 ...

  7. Structured program theorem - Wikipedia

    en.wikipedia.org/wiki/Structured_program_theorem

    The structured program theorem, also called the Böhm–Jacopini theorem, [1] [2] is a result in programming language theory.It states that a class of control-flow graphs (historically called flowcharts in this context) can compute any computable function if it combines subprograms in only three specific ways (control structures).

  8. Musk's X ineffective against surge in US election ... - AOL

    www.aol.com/news/musks-x-ineffective-against...

    (Reuters) -The crowd-sourced fact-checking feature of Elon Musk's X, Community Notes, is not countering false claims about the U.S. election, the Center for Countering Digital Hate (CCDH) said in ...

  9. List of Unified Modeling Language tools - Wikipedia

    en.wikipedia.org/wiki/List_of_Unified_Modeling...

    C++ Java and C# class headers are synchronized between diagrams and code in real-time Programmer's workbenches, documentation tools, version control systems Supports following UML diagrams: Use case diagram, Sequence diagram, Collaboration diagram, Class diagram, Statechart diagram, Activity diagram, Component diagram, Deployment diagram and ...