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Fallout: New Vegas is a 2010 action role-playing video game that was developed by Obsidian Entertainment and published by Bethesda Softworks.The game, which was released for Microsoft Windows, PlayStation 3, and Xbox 360, is set in the Mojave Desert 204 years after a devastating nuclear war.
It has broken previous popularity records for gaming wikis on the weekend after the release of Fallout: New Vegas in October 2010, with daily page views topping at 8.8 million [3] (the previous record, 5 million, belonged to WoWWiki). [5] Within the first week of the game's release, the site had 2.5 million unique visitors. [6]
Fallout: Nuka Break is a live-action fan-made web series made by Wayside Creations and set in the Fallout video game universe. Its direct setting is derived from both Fallout 3 and Fallout: New Vegas. Nuka Break features three main characters, a "Vault dweller, his ghoul companion, and a slave they freed
Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology ...
[1] [9] Although the plot of Fallout 3 was completely unrelated to Van Buren, some story elements from the canceled game were used in the follow-up Fallout: New Vegas, such as the American Southwest setting and Caesar's Legion. [2] [5] Fallout: New Vegas was developed by Obsidian Entertainment, a company Avellone cofounded after he left Black ...
Vault-Tec is a pre-war defense megacorporation responsible for creating the vaults featured throughout the Fallout series. [2] Their purpose of conducting human experiments on its residents began as an idea by Fallout co-creator Tim Cain following the 1997 release of the first Fallout game.
The Ultimania series had sold over 10 million books by July 2007, [8] increasing to over 12 million copies sold as of 2017. [9] The highest selling Square Enix companion books are Final Fantasy VIII Ultimania (over 2.2 million copies) and Final Fantasy X Scenario Ultimania (over 1 million copies). [10]
Cain had mixed reactions to Fallout 3, praising Bethesda's understanding of Fallout lore as well as the adaptation of "S. P. E. C. I. A. L." system into a FPS-RPG, but criticized the humor and recycling of too many story elements from the earlier Fallout games. [9]