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[[Category:If-then-else templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:If-then-else templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
If-then-else flow diagram A nested if–then–else flow diagram. In computer science, conditionals (that is, conditional statements, conditional expressions and conditional constructs) are programming language constructs that perform different computations or actions or return different values depending on the value of a Boolean expression, called a condition.
The detailed semantics of "the" ternary operator as well as its syntax differs significantly from language to language. A top level distinction from one language to another is whether the expressions permit side effects (as in most procedural languages) and whether the language provides short-circuit evaluation semantics, whereby only the selected expression is evaluated (most standard ...
Each nested use adds 5 levels to the template expansion depth, so 7 nested if-templates would use 35 levels (5*7) of the 41-level limit. Using P-if syntax: A similar if-structure can be coded without Template:If, by using the {} and {} templates in a "P-if" structure. Template:P1 always returns parameter 1, and P2 returns the 2nd. So, a ...
See also: the {{}} template. The #if function selects one of two alternatives based on the truth value of a test string. {{#if: test string | value if true | value if false}} As explained above, a string is considered true if it contains at least one non-whitespace character.
This template is used on approximately 140,000 pages. To avoid major disruption and server load, any changes should be tested in the template's /sandbox or /testcases subpages, or in your own user subpage. The tested changes can be added to this page in a single edit. Consider discussing changes on the talk page before implementing them.
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Executing a set of statements only if some condition is met (choice - i.e., conditional branch) Executing a set of statements zero or more times, until some condition is met (i.e., loop - the same as conditional branch) Executing a set of distant statements, after which the flow of control usually returns (subroutines, coroutines, and ...