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  2. VGA text mode - Wikipedia

    en.wikipedia.org/wiki/VGA_text_mode

    Each screen character is represented by two bytes aligned as a 16-bit word accessible by the CPU in a single operation. The lower (or character) byte is the actual code point for the current character set, and the higher (or attribute) byte is a bit field used to select various video attributes such as color, blinking, character set, and so forth. [6]

  3. Boss key - Wikipedia

    en.wikipedia.org/wiki/Boss_key

    Infocom's adult-themed Leather Goddesses of Phobos (only the IBM PC version) had a boss key which would hide the game and show a screen designed to look like a Cornerstone database view. Upon closer inspection, however, the screen was not exactly boss safe, being populated with order info on rather ridiculous adult items, including an ...

  4. Final Fantasy XIV - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_XIV

    Final Fantasy XIV [c] is a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix.Directed and produced by Naoki Yoshida and released worldwide for PlayStation 3 and Windows in August 2013, it replaced the failed 2010 version, with subsequent support for PlayStation 4, macOS, PlayStation 5, and Xbox Series X/S.

  5. Final Fantasy XIV: Stormblood - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_XIV:_Stormblood

    Final Fantasy XIV: Stormblood [d] is the second expansion pack to Final Fantasy XIV: A Realm Reborn, a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix for macOS, PlayStation 4, and Windows, then later on PlayStation 5 and Xbox Series X/S.

  6. Luminous Engine - Wikipedia

    en.wikipedia.org/wiki/Luminous_Engine

    The demo was a collaboration between the cinematic Visual Works division—a section of the company generally associated with CGI movie production for the company's video games—and Square Enix's R&D department, Advanced Technology Division, with a goal to create a real-time graphics tech demo that has a quality coming as close as possible to ...

  7. Debug menu - Wikipedia

    en.wikipedia.org/wiki/Debug_menu

    A debug menu or debug mode is a user interface implemented in a computer program that allows the user to view and/or manipulate the program's internal state for the purpose of debugging. Some games format their debug menu as an in-game location, referred to as a debug room (distinct from the developer's room type of Easter egg).

  8. Headless software - Wikipedia

    en.wikipedia.org/wiki/Headless_software

    Video games typically use a headless server for simulation of a multiplayer environment. A headless server does not render any visuals, and there is nobody playing on it locally. This enables a dedicated server to focus on gameplay logic and moderating incoming information from clients, making the most of its resources for hosting a game.

  9. Text mode - Wikipedia

    en.wikipedia.org/wiki/Text_mode

    Text mode is a computer display mode in which content is internally represented on a computer screen in terms of characters rather than individual pixels.Typically, the screen consists of a uniform rectangular grid of character cells, each of which contains one of the characters of a character set; at the same time, contrasted to graphics mode or other kinds of computer graphics modes.