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  2. List of Bethesda Softworks video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Bethesda_Softworks...

    The Elder Scrolls III: Morrowind: Windows November 6, 2002: Bethesda Game Studios [169] The Elder Scrolls III: Bloodmoon: Windows June 3, 2003 [170] The Elder Scrolls IV: Knights of the Nine: The Elder Scrolls IV: Oblivion: Windows November 21, 2006 [171] Xbox 360 [172] PlayStation 3 March 20, 2007 [173] The Elder Scrolls IV: Shivering Isles ...

  3. Skyrim modding - Wikipedia

    en.wikipedia.org/wiki/Skyrim_modding

    Other mods add new quests and characters, or update the game's graphics and animations. [2] As the vanilla game has a reputation for outdated mechanics, it is common for players to mod Skyrim even prior to their first playthrough. [3] Traditionally, Skyrim mods have been largely free to download.

  4. The Elder Scrolls Renewal Project - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_Renewal...

    The Elder Scrolls Renewal Project (TESRenewal) is a fan volunteer effort to recreate and remaster the video games in The Elder Scrolls series. The team is best known for its Skywind project, which seeks to recreate the 2002 The Elder Scrolls III: Morrowind on the 2016 The Elder Scrolls V: Skyrim: Special Edition game engine, known as the Creation Engine.

  5. The Elder Scrolls V: Skyrim - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_V:_Skyrim

    The Elder Scrolls V: Skyrim is a 2011 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion (2006), and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.

  6. The Elder Scrolls - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls

    This shifted the focus away from character creation and more onto character development. The flexibility of the games' engines has facilitated the release of game extensions (or mods) through The Elder Scrolls Construction Set. The Elder Scrolls main series of games emphasizes different aspects of the gaming experience than most role-playing games.

  7. Enderal - Wikipedia

    en.wikipedia.org/wiki/Enderal

    Enderal: The Shards of Order is a total conversion mod of Bethesda Softworks' The Elder Scrolls V: Skyrim developed by SureAI as a sequel to Nehrim: At Fate's Edge. [2] It was released in July 2016, [3] initially in German only. An English version was released August 16, 2016. [4]

  8. The Elder Scrolls V: Skyrim – Dragonborn - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_V...

    A screenshot of a Netch, one of the creatures included in Dragonborn, previously featured in The Elder Scrolls III: Morrowind. Morrowind's smoking Red Mountain can be seen in the background. Dragonborn follows the same gameplay style as Skyrim, with the player free to explore the island of Solstheim at will, pursuing quests at their leisure ...

  9. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    After using the Gamebryo engine to create The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, and Fallout 3, Bethesda decided that Gamebryo's capabilities were becoming too outdated and began work on the Creation Engine for their next game, The Elder Scrolls V: Skyrim, by forking the codebase used for Fallout 3.