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  2. JavaFX - Wikipedia

    en.wikipedia.org/wiki/JavaFX

    JavaFX 1.1 was based on the concept of a "common profile" that is intended to span across all devices supported by JavaFX. This approach makes it possible for developers to use a common programming model while building an application targeted for both desktop and mobile devices and to share much of the code, graphics assets and content between desktop and mobile versions.

  3. List of widget toolkits - Wikipedia

    en.wikipedia.org/wiki/List_of_widget_toolkits

    JavaFX and FXML. The Standard Widget Toolkit (SWT) is a native widget toolkit for Java that was developed as part of the Eclipse project. SWT uses a standard toolkit for the running platform (such as the Windows API, macOS Cocoa, or GTK) underneath.

  4. JavaFX Script - Wikipedia

    en.wikipedia.org/wiki/JavaFX_Script

    JavaFX Script was a scripting language designed by Sun Microsystems, forming part of the JavaFX family of technologies on the Java Platform. JavaFX targeted the Rich Internet Application domain (competing with Adobe Flex and Microsoft Silverlight ), specializing in rapid development of visually rich applications for the desktop and mobile markets.

  5. Model–view–viewmodel - Wikipedia

    en.wikipedia.org/wiki/Model–view–viewmodel

    It displays a representation of the model and receives the user's interaction with the view (mouse clicks, keyboard input, screen tap gestures, etc.), and it forwards the handling of these to the view model via the data binding (properties, event callbacks, etc.) that is defined to link the view and view model. View model

  6. Thread safety - Wikipedia

    en.wikipedia.org/wiki/Thread_safety

    However, deadlock-free guarantees cannot always be given, since deadlocks can be caused by callbacks and violation of architectural layering independent of the library itself. Software libraries can provide certain thread-safety guarantees. [5] For example, concurrent reads might be guaranteed to be thread-safe, but concurrent writes might not be.

  7. Event-driven programming - Wikipedia

    en.wikipedia.org/wiki/Event-driven_programming

    In an event-driven application, there is generally an event loop that listens for events and then triggers a callback function when one of those events is detected. Event-driven programs can be written in any programming language , although the task is easier in languages that provide high-level abstractions .

  8. X Toolkit Intrinsics - Wikipedia

    en.wikipedia.org/wiki/X_Toolkit_Intrinsics

    The Xt library provides support for creating widget types, but does not provide any itself. A programmer could use the Xt library to create and use a new type of widget. Xt implemented some object oriented concepts, such as inheritance (the user could make their own button by reusing code written for another type of button), events, and callbacks.

  9. Immediate mode (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Immediate_mode_(computer...

    Immediate mode is an API design pattern in computer graphics libraries, in which . the client calls directly cause rendering of graphics objects to the display, or in which; the data to describe rendering primitives is inserted frame by frame directly from the client into a command list (in the case of immediate mode primitive rendering),