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Far Cry 6 is a 2021 first-person shooter game developed by Ubisoft Toronto and published by Ubisoft. It is the sixth main installment in the Far Cry series and the successor to 2018's Far Cry 5 . The game is set on the fictional Caribbean island of Yara, ruled as a dictatorship by "El Presidente" Antón Castillo (portrayed by Giancarlo Esposito ...
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Miranda / The Mirandan Republic: South American nation from Luis Buñuel's film The Discreet Charm of the Bourgeoisie, from which the character Don Rafael is an ambassador to France. It is referred to by several characters as an unpleasant place with a strict military, oppressive leadership, and high murder rate
The main Far Cry games are first-person shooters (FPS) with action-adventure elements. Whereas the first Far Cry and its spin-offs/remakes were typical FPS with discrete levels, Far Cry 2 and the subsequent games have adapted an open world-style of gameplay, with main story and side missions and optional quests to complete.
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This is a dynamic list and may never be able to satisfy particular standards for completeness. You can help by adding missing items with reliable sources. This is a list of fictional countries from published works of fiction (books, films, television series, games, etc.). Fictional works describe all the countries in the following list as located somewhere on the surface of the Earth as ...
Far Cry is a 2004 first-person shooter video game developed by Crytek and published by Ubisoft.It is the first installment in the Far Cry franchise.Set on a mysterious tropical archipelago, the game follows Jack Carver, a former American special forces operative, as he searches for journalist Valerie Constantine, who accompanied him to the islands but went missing after their boat was ...
The E3 2000 Crytek demo disk. Crytek was founded by the Turkish-German brothers Cevat, Avni and Faruk Yerli in September 1999 in Coburg, Germany. [4] One of their first projects was a tech demo of a game called X-Isle: Dinosaur Island, which showcased their game engine technology that offered larger viewing distances than other game engines could at that time.