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  2. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    The parallel lines through P.V. (in red) intercept L.O. in the vanishing points Fs and Fq: thus one can draw the projections s′ and q′, and hence also their intersection R′ on R. Perspective projection or perspective transformation is a projection where three-dimensional objects are projected on a picture plane. This has the effect that ...

  3. Oblique projection - Wikipedia

    en.wikipedia.org/wiki/Oblique_projection

    Oblique projection is a simple type of technical drawing of graphical projection used for producing two-dimensional (2D) images of three-dimensional (3D) objects. The objects are not in perspective and so do not correspond to any view of an object that can be obtained in practice, but the technique yields somewhat convincing and useful results.

  4. Autostereogram - Wikipedia

    en.wikipedia.org/wiki/Autostereogram

    This places less strain on the brain. Therefore, it may be easier for first-time autostereogram viewers to "see" their first 3D images if they attempt this feat with bright lighting. Vergence control is important in being able to see 3D images. Thus it may help to concentrate on converging/diverging the two eyes to shift images that reach the ...

  5. Three-dimensional art - Wikipedia

    en.wikipedia.org/wiki/Three-dimensional_art

    Three-dimensional (3D) art may refer to: digital art created using 3D computer graphics any form of visual art resulting in a three-dimensional physical object, such as sculpture , architecture , installation art and many decorative art forms

  6. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    Isometric graph paper can be placed under a normal piece of drawing paper to help achieve the effect without calculation. In a similar way, an isometric view can be obtained in a 3D scene. Starting with the camera aligned parallel to the floor and aligned to the coordinate axes, it is first rotated horizontally (around the vertical axis) by ± ...

  7. Wire-frame model - Wikipedia

    en.wikipedia.org/wiki/Wire-frame_model

    In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.

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