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Alexey Leonidovich Pajitnov [a] (born April 16, 1955) [1] is a Russian and American computer engineer and video game designer. [2] He is best known for creating, designing, and developing Tetris in 1985 while working at the Dorodnitsyn Computing Centre under the Academy of Sciences of the Soviet Union (now the Russian Academy of Sciences ). [ 3 ]
Tetris is a 1988 video game published by Spectrum HoloByte in the United States and Mirrorsoft in the United Kingdom. It was the first commercial release of Tetris, a puzzle game developed in the Soviet Union in the mid-1980s, and was released on multiple home personal computer systems.
Alexey Pajitnov (pictured in 2024), the creator of Tetris. Alexey Pajitnov was a speech recognition and artificial intelligence researcher for the Dorodnitsyn Computing Center of the Academy of Sciences. [7] Pajitnov developed several puzzle games on the institute's Electronika 60, [8] an archaic Russian clone of the PDP-11 computer. [9]
Alexey Pajitnov (right) with Dutch games publisher Henk Rogers, who helped place the game on every Game Boy. With Project Natal, Uncharted 2, Metroid: Other M, Scribblenauts, and everything else ...
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Pajitnov, meanwhile, praised the filmmakers for capturing the most significant moment in the Tetris story, noting that it was a pivotal point in the game's journey to global popularity. [10] In a 2023 interview, Alexey Pajitnov admitted that the film "didn't make an actual biography or an actual recreation of what actually happened", but was ...
A friend of Tetris creator Alexey Pajitnov, he was the first clinical psychologist to conduct experiments using the game. [2] He played an important role in the subsequent development and marketing of the game, and a 1999 article in the Forbes magazine credited him for "co-inventing the seminal videogame Tetris". [3]