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  2. Rockett's New School - Wikipedia

    en.wikipedia.org/wiki/Rockett's_New_School

    The game's genre is "friendship adventures for girls", which Wired deemed to be a new game category created by Brenda Laurel, Purple Moon's co-founder. [1] The game's design was built on the notion of girls not wanting to play as a superhero, rather as a friend, experiencing real-life events, encounters, and emotions that they would understand. [1]

  3. Ms. Monopoly - Wikipedia

    en.wikipedia.org/wiki/Ms._Monopoly

    Ms. Monopoly is a version of Monopoly that recognizes inventions that women created or contributed to and gives bonuses to female players. It was released by Hasbro in 2019. . Upon release, the game was criticized for its gameplay mechanics of giving bonuses to female players, as well as ignoring the original Monopoly's creat

  4. Pixel Chix - Wikipedia

    en.wikipedia.org/wiki/Pixel_Chix

    Pixel Chix was a handheld life simulation game released in 2005 by Mattel that was aimed at young children. The game was set in a plastic dollhouse and was similar to Tamagotchi in that both have an LCD screen and control buttons, although Pixel Chix are larger. The game is centered around interacting with a digital girl and doing activities ...

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. Purple Moon - Wikipedia

    en.wikipedia.org/wiki/Purple_Moon

    Purple Moon was an American developer of girls' video games based in Mountain View, California. Its games were targeted at girls between the ages of 8 and 14. The company was founded by Brenda Laurel and others, and supported by Interval Research. [5] They debuted their first two games, Rockett's New School and Secret Paths in the Forest, in 1997

  7. Girls' video games - Wikipedia

    en.wikipedia.org/wiki/Girls'_video_games

    Girls' video games are a genre of video games developed for young girls, mainly in the 1990s. [ 1 ] [ 2 ] The attempts in this period by several developers to specifically target girls, which they considered underserved by a video games industry mainly attempting to cater to boys' tastes, are also referred to as the "girls' games movement."

  8. The Game of Cootie - Wikipedia

    en.wikipedia.org/wiki/The_Game_of_Cootie

    The game was invented in 1948 by William H. Schaper, a manufacturer of small commercial popcorn machines in Robbinsdale, Minnesota.It was likely inspired by an earlier pencil-and-paper game where players drew cootie parts according to a dice roll and/or a 1939 game version of that using cardboard parts with a cootie board. [2]

  9. That's Genius! - Wikipedia

    en.wikipedia.org/wiki/That's_Genius!

    That's Genius! was a BBC children's television series originally shown on BBC One between 12 November 2003 and 17 December 2003. The program ran for one series. Earlier in 2003 CBBC announced a competition for children to send in their ideas for inventions.