Search results
Results from the WOW.Com Content Network
In software engineering, double-checked locking (also known as "double-checked locking optimization" [1]) is a software design pattern used to reduce the overhead of acquiring a lock by testing the locking criterion (the "lock hint") before acquiring the lock. Locking occurs only if the locking criterion check indicates that locking is required.
A useful way to think of a semaphore as used in a real-world system is as a record of how many units of a particular resource are available, coupled with operations to adjust that record safely (i.e., to avoid race conditions) as units are acquired or become free, and, if necessary, wait until a unit of the resource becomes available.
In software engineering, the multiton pattern is a design pattern which generalizes the singleton pattern.Whereas the singleton allows only one instance of a class to be created, the multiton pattern allows for the controlled creation of multiple instances, which it manages through the use of a map.
A software static analysis toolset for a variety of languages. Used primarily for safety critical applications in Nuclear and Aerospace industries. Moose: 2021-01-21 (7.0.3) Yes; MIT — C, C++ Java — .NET — Smalltalk Moose started as a software analysis platform with many tools to manipulate, assess or visualize software.
The C++ Standard Library underwent ISO standardization as part of the C++ ISO Standardization effort in the 1990s. Since 2011, it has been expanded and updated every three years [8] with each revision of the C++ standard. Since C++23, the C++ Standard Library can be imported using modules, which were introduced in C++20.
Poco::RWLock in POCO C++ Libraries; mse::recursive_shared_timed_mutex in the SaferCPlusPlus library is a version of std::shared_timed_mutex that supports the recursive ownership semantics of std::recursive_mutex. txrwlock.ReadersWriterDeferredLock Readers/Writer Lock for Twisted [19] rw_semaphore in the Linux kernel [20]
Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma , Richard Helm , Ralph Johnson , and John Vlissides , with a foreword by Grady Booch .
Modern C++ Design: Generic Programming and Design Patterns Applied is a book written by Andrei Alexandrescu, published in 2001 by Addison-Wesley. It has been regarded as "one of the most important C++ books" by Scott Meyers. [1] The book makes use of and explores a C++ programming technique called template metaprogramming. While Alexandrescu ...