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  2. Semaphore (programming) - Wikipedia

    en.wikipedia.org/wiki/Semaphore_(programming)

    The counting semaphore concept can be extended with the ability to claim or return more than one "unit" from the semaphore, a technique implemented in Unix. The modified V and P operations are as follows, using square brackets to indicate atomic operations , i.e., operations that appear indivisible to other processes:

  3. Event (synchronization primitive) - Wikipedia

    en.wikipedia.org/wiki/Event_(synchronization...

    In computer science, an event (also called event semaphore) is a type of synchronization mechanism that is used to indicate to waiting processes when a particular condition has become true. An event is an abstract data type with a boolean state and the following operations:

  4. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    The C++ Standard Library underwent ISO standardization as part of the C++ ISO Standardization effort in the 1990s. Since 2011, it has been expanded and updated every three years [8] with each revision of the C++ standard. Since C++23, the C++ Standard Library can be imported using modules, which were introduced in C++20.

  5. Barrier (computer science) - Wikipedia

    en.wikipedia.org/wiki/Barrier_(computer_science)

    Based on the definition of barrier, we need to implement a function like thread_barrier_wait() in this program which will "monitor" the total number of thread in the program in order to life the barrier. In this program, every thread calls thread_barrier_wait() will be blocked until THREAD_BARRIERS_NUMBER threads reach the thread barrier.

  6. SystemC - Wikipedia

    en.wikipedia.org/wiki/SystemC

    SystemC is a set of C++ classes and macros which provide an event-driven simulation interface (see also discrete event simulation).These facilities enable a designer to simulate concurrent processes, each described using plain C++ syntax.

  7. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.

  8. C POSIX library - Wikipedia

    en.wikipedia.org/wiki/C_POSIX_library

    The C POSIX library is a specification of a C standard library for POSIX systems. It was developed at the same time as the ANSI C standard. Some effort was made to make POSIX compatible with standard C; POSIX includes additional functions to those introduced in standard C. On the other hand, the 5 headers that were added to the C standard ...

  9. Modern C++ Design - Wikipedia

    en.wikipedia.org/wiki/Modern_C++_Design

    Modern C++ Design: Generic Programming and Design Patterns Applied is a book written by Andrei Alexandrescu, published in 2001 by Addison-Wesley. It has been regarded as "one of the most important C++ books" by Scott Meyers. [1] The book makes use of and explores a C++ programming technique called template metaprogramming. While Alexandrescu ...