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"Electronic glasses" can also refer to electronically enhanced eyeglasses, sometimes called e-glasses, designed for users who are not necessarily visually impaired. These wearable devices use electronic technology to dynamically improve focus, adjust for available light, monitor and record health data, receive and display information, and/or facilitate control in gaming environments.
Driver updates and support stopped at AMD Catalyst 14.4 for video cards with support up to DirectX 11 on Hardware, and 10.2 for DirectX 9.0c cards. [citation needed] Windows Vista: 7.2: 13.12: Driver updates and support stopped at AMD Catalyst 13.12 for video cards with support up to DirectX 11. [citation needed] Windows 7: 9.3: 18.9.3 22.6.1 [42]
Computer vision syndrome (CVS) is a condition resulting from focusing the eyes on a computer or other display device for protracted, uninterrupted periods of time and the eye's muscles being unable to recover from the constant tension required to maintain focus on a close object.
Visual or vision impairment (VI or VIP) is the partial or total inability of visual perception.In the absence of treatment such as corrective eyewear, assistive devices, and medical treatment, visual impairment may cause the individual difficulties with normal daily tasks, including reading and walking. [6]
A pair of CrystalEyes shutter glasses Functional principle of active shutter 3D systems. An active shutter 3D system (a.k.a. alternate frame sequencing, alternate image, AI, alternating field, field sequential or eclipse method) is a technique for displaying stereoscopic 3D images.
As with other lifelogging and activity tracking devices, the GPS tracking unit and digital camera of some smartglasses can be used to record historical data. For example, after the completion of a workout, data can be uploaded into a computer or online to create a log of exercise activities for analysis.
Nvidia 3D Vision (previously GeForce 3D Vision) is a discontinued stereoscopic gaming kit from Nvidia which consists of LC shutter glasses and driver software which enables stereoscopic vision for any Direct3D game, with various degrees of compatibility. There have been many examples of shutter glasses.
Distance vision corrections are made by re-adjusting the lens for distance, instead of by tilting and/or rotating the head to view object through the best part of the lens for the distance. Adjustable focus lenses, like single-focus lenses, also reduce image-jump and spatial distortion in the field of view associated with traditional multi ...