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  2. Loudness war - Wikipedia

    en.wikipedia.org/wiki/Loudness_war

    The loudness war (or loudness race) is a trend of increasing audio levels in recorded music, which reduces audio fidelity and—according to many critics—listener enjoyment. Increasing loudness was first reported as early as the 1940s, with respect to mastering practices for 7-inch singles . [ 1 ]

  3. Electromagnetically induced acoustic noise - Wikipedia

    en.wikipedia.org/wiki/Electromagnetically...

    add some glue (e.g. a layer of glue is often added on the top of television coils ; over the years, this glue degrades and the sound level increases) change the shape of the coil (e.g. change coil shape to a figure eight rather than a traditional coil shape) isolate the coil from the rest of the device to minimize structure-borne noise

  4. Dynamic range compression - Wikipedia

    en.wikipedia.org/wiki/Dynamic_range_compression

    Most devices capable of compressing audio dynamics can also be used to reduce the volume of one audio source when another audio source reaches a certain level; this is called side-chaining. [13] In electronic dance music , side-chaining is often used on basslines , controlled by the kick drum or a similar percussive trigger, to prevent the two ...

  5. Sound reinforcement system - Wikipedia

    en.wikipedia.org/wiki/Sound_reinforcement_system

    A sound reinforcement system for a rock concert in a stadium may be very complex, including hundreds of microphones, complex live sound mixing and signal processing systems, tens of thousands of watts of amplifier power, and multiple loudspeaker arrays, all overseen by a team of audio engineers and technicians.

  6. Audio leveler - Wikipedia

    en.wikipedia.org/wiki/Audio_leveler

    An audio leveler performs an audio process similar to compression, which is used to reduce the dynamic range of a signal, so that the quietest portion of the signal is loud enough to hear and the loudest portion is not too loud.

  7. Why AI-generated audio is so hard to detect - AOL

    www.aol.com/news/why-ai-generated-audio-hard...

    Deepfake detection systems work very differently from how human beings listen. They analyze audio samples for artifacts like missing frequencies that are often left behind when audio is ...

  8. Spill (audio) - Wikipedia

    en.wikipedia.org/wiki/Spill_(audio)

    For sound reinforcement in live shows, mic bleed can make it hard for the sound engineer to control the levels of the different instruments and vocals onstage. For example, if an electric guitarist's loud amplifier is bleeding into the drum and vocal mics, it may be hard for the sound engineer to reduce the volume of the guitar in the onstage mix.

  9. Effects unit - Wikipedia

    en.wikipedia.org/wiki/Effects_unit

    Compressor: Compressors make loud sounds quieter and quiet sounds louder by decreasing or compressing the dynamic range of an audio signal. [67] A compressor is often used to stabilize volume and alter the sound of a note's attack. With extreme settings of its controls, a compressor can function as a limiter. [68]

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