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One video game in which the avatar and player are two separate entities is the game Perspective, where the player controls both themself in a 3-dimensional world and the avatar in a 2-dimensional world. Aside from an avatar's physical appearance, its dialogue, particularly in cutscenes, may also reveal
Fandom [a] (formerly known as Wikicities and Wikia) [b] is a wiki hosting service that hosts wikis mainly on entertainment topics (i.e., video games, TV series, movies, entertainers, etc.). [9]
Hair that is divided into two equal sections and is then either braided or secured close to the scalp and left to hang free. Ponyhawk: 1. A combination of a mohawk with a ponytail in the back. 2. Long hair worn in several ponytails running from front of the head to the back of the head resembling a mohawk.
A hair weave is a human or artificial hair utilized for integration with one's natural hair. Weaves can alter one's appearance for long or short periods of time by adding further hair to one's natural hair or by covering the natural hair together with human or synthetic hairpieces.
Some systems eschew the use of classes and levels entirely; [2] others hybridize them with skill-based systems [5] or emulate them with character templates. [ citation needed ] In shooter games and other cooperative video games , classes are generally distinct roles with specific purposes, weapons, or abilities, with only tangential relation to ...
It is commonly stated that hair grows about 1 cm per month on average; however reality is more complex, since not all hair grows at once. Scalp hair was reported to grow between 0.6 cm and 3.36 cm per month. The growth rate of scalp hair somewhat depends on age (hair tends to grow more slowly with age), sex, and ethnicity. [15]
The uncanny valley (Japanese: 不気味の谷, Hepburn: bukimi no tani) effect is a hypothesized psychological and aesthetic relation between an object's degree of resemblance to a human being and the emotional response to the object.
Donor hair can be harvested in two different ways. Small grafts of naturally-occurring units of one to four hairs, called follicular units, can be moved to balding areas of the hair restoration. These follicular units are surgically implanted in the scalp in very close proximity to one another and in large numbers.