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  2. Pattern matching - Wikipedia

    en.wikipedia.org/wiki/Pattern_matching

    Tree patterns are used in some programming languages as a general tool to process data based on its structure, e.g. C#, [1] F#, [2] Haskell, [3] Java [4], ML, Python, [5] Ruby, [6] Rust, [7] Scala, [8] Swift [9] and the symbolic mathematics language Mathematica have special syntax for expressing tree patterns and a language construct for ...

  3. Join-pattern - Wikipedia

    en.wikipedia.org/wiki/Join-pattern

    Scheduler : There is a scheduling between join patterns (e.g. a round-robin scheduler, first-match scheduler). [6] Design patterns : The join-pattern is first of all a behavioral and a concurrency pattern. Concurrent programming : It's execute in a concurrent way. Pattern matching : The join-pattern works with matching tasks.

  4. Comparison of programming languages (functional programming)

    en.wikipedia.org/wiki/Comparison_of_programming...

    Comparison of C# and Java; ... pattern A pattern, in languages with pattern matching. val Any relevant value, depending on context.

  5. Gestalt pattern matching - Wikipedia

    en.wikipedia.org/wiki/Gestalt_Pattern_Matching

    Gestalt pattern matching, [1] also Ratcliff/Obershelp pattern recognition, [2] is a string-matching algorithm for determining the similarity of two strings. It was developed in 1983 by John W. Ratcliff and John A. Obershelp and published in the Dr. Dobb's Journal in July 1988.

  6. Approximate string matching - Wikipedia

    en.wikipedia.org/wiki/Approximate_string_matching

    A fuzzy Mediawiki search for "angry emoticon" has as a suggested result "andré emotions" In computer science, approximate string matching (often colloquially referred to as fuzzy string searching) is the technique of finding strings that match a pattern approximately (rather than exactly).

  7. Category:Pattern matching - Wikipedia

    en.wikipedia.org/wiki/Category:Pattern_matching

    Pattern matching programming languages (2 C, 30 P) R. Regular expressions (1 C, 12 P) S. String matching algorithms (1 C, 16 P) Pages in category "Pattern matching"

  8. Bitap algorithm - Wikipedia

    en.wikipedia.org/wiki/Bitap_algorithm

    The bitap algorithm (also known as the shift-or, shift-and or Baeza-Yates-Gonnet algorithm) is an approximate string matching algorithm. The algorithm tells whether a given text contains a substring which is "approximately equal" to a given pattern, where approximate equality is defined in terms of Levenshtein distance – if the substring and pattern are within a given distance k of each ...

  9. Category:Pattern matching programming languages - Wikipedia

    en.wikipedia.org/wiki/Category:Pattern_matching...

    It should only contain pages that are Pattern matching programming languages or lists of Pattern matching programming languages, as well as subcategories containing those things (themselves set categories). Topics about Pattern matching programming languages in general should be placed in relevant topic categories.