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  2. Computer memory - Wikipedia

    en.wikipedia.org/wiki/Computer_memory

    The term is used to describe a memory that has some limited non-volatile duration after power is removed, but then data is ultimately lost. A typical goal when using a semi-volatile memory is to provide the high performance and durability associated with volatile memories while providing some benefits of non-volatile memory.

  3. Random-access memory - Wikipedia

    en.wikipedia.org/wiki/Random-access_memory

    When the system runs low on physical memory, it can "swap" portions of RAM to the paging file to make room for new data, as well as to read previously swapped information back into RAM. Excessive use of this mechanism results in thrashing and generally hampers overall system performance, mainly because hard drives are far slower than RAM.

  4. Computer performance - Wikipedia

    en.wikipedia.org/wiki/Computer_performance

    In computing, computer performance is the amount of useful work accomplished by a computer system. Outside of specific contexts, computer performance is estimated in terms of accuracy, efficiency and speed of executing computer program instructions. When it comes to high computer performance, one or more of the following factors might be involved:

  5. Gaming computer - Wikipedia

    en.wikipedia.org/wiki/Gaming_computer

    A gaming computer, also known as a gaming PC, is a specialized personal computer designed for playing PC games at high standards. They typically differ from mainstream personal computers by using high-performance graphics cards , a high core-count CPU with higher raw performance and higher-performance RAM .

  6. GDDR7 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR7_SDRAM

    Graphics Double Data Rate 7 Synchronous Dynamic Random-Access Memory (GDDR7 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) specified by the JEDEC Semiconductor Memory Standard, with a high bandwidth, "double data rate" interface, designed for use in graphics cards, game consoles, and high-performance computing.

  7. GDDR5 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR5_SDRAM

    Graphics Double Data Rate 5 Synchronous Dynamic Random-Access Memory (GDDR5 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) with a high bandwidth ("double data rate") interface designed for use in graphics cards, game consoles, and high-performance computing. [1] It is a type of GDDR SDRAM (graphics DDR SDRAM).

  8. Video Games Market Size Expected to Reach USD 664.96 Billion ...

    lite.aol.com/tech/story/0022/20240802/9198268.htm

    High-end games and gaming gear are becoming increasingly necessary due to technological breakthroughs like cloud gaming and virtual reality (VR)/ augmented reality (AR) gadgets. China is the global leader in esports thanks to its fast internet and 4G and 5G capabilities, which make mobile gaming possible.

  9. Read-only memory - Wikipedia

    en.wikipedia.org/wiki/Read-only_memory

    ROM and RAM are essential components of a computer, each serving distinct roles. RAM, or Random Access Memory, is a temporary, volatile storage medium that loses data when the system powers down. In contrast, ROM, being non-volatile, preserves its data even after the computer is switched off. [2]