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  2. Category:Video game design - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_design

    This category contains articles that relates to video game design. For articles on computer and video game creation in general, see Category:Video game development.

  3. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    Lighting artist: A video game artist who works on the light dynamics of a video game. Lighting artists adjust colours and brightness to add mood to the game. The lighting changes made in a video game depends on the type of game being created. The goal of the lighting artist is to create a mood that suits the scene and the game. [21] [35]

  4. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  5. Flower (video game) - Wikipedia

    en.wikipedia.org/wiki/Flower_(video_game)

    After deciding on the game elements, Flower was produced in only six months. [15] The game's focus on emotions was sparked by Chen, who felt that the primary purpose of entertainment products like video games was the feelings that they evoked in the audience and that the emotional range of most games was very limited.

  6. List of art games - Wikipedia

    en.wikipedia.org/wiki/List_of_art_games

    The game has been displayed in art exhibits including the 2010 "Game (Life): Video Games in Contemporary Art" exhibit at The Firehouse Gallery, [39] the Smithsonian's 2012 The Art of Video Games, and the 2012 Game Masters. Flywrench [84] [85] (2009, Mark Essen, PC) - A vector-based game that was shown as an exhibit in New York's New Museum.

  7. List of DreamWorks Animation video games - Wikipedia

    en.wikipedia.org/wiki/List_of_DreamWorks...

    Jumpstart Games, Inc. The Croods: Prehistoric Party! 2013 [89] Nintendo 3DS, Nintendo DS Torus D3 The Croods: Prehistoric Party! 2013 [90] Wii U, Wii Torus D3 The Croods: 2013 [91] IOS: Rovio: Rovio Turbo: Super Stunt Squad: 2013 [92] Nintendo 3DS, Nintendo DS Torus Games D3 Turbo: Super Stunt Squad: 2013 [93] Wii U, Wii, PlayStation 3, Xbox ...

  8. The Art of Video Games - Wikipedia

    en.wikipedia.org/wiki/The_Art_of_Video_Games

    The Art of Video Games [1] was one of the first exhibitions to explore the forty-year evolution of video games as an artistic medium, with a focus on striking visual effects and the creative use of new technologies. It featured some of the most influential artists and designers during five eras of game technology, from early pioneers to ...

  9. Jenova Chen - Wikipedia

    en.wikipedia.org/wiki/Jenova_Chen

    Xinghan Chen (Chinese: 陈星汉; pinyin: Chén Xīnghàn; born October 8, 1981), known professionally as Jenova Chen, is a Chinese video game designer.He is the designer of the award-winning games Cloud, Flow, Flower, and Journey, co-founder of Thatgamecompany as well as an advisor for Annapurna Interactive.