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The idea for game achievements can be traced back to 1982, with Activision's patches for high scores. [8] [9] This was a system by which game manuals instructed players to achieve a particular high score, take a photo of score display on the television, and send in the photo to receive a physical, iron-on style patch in a fashion somewhat similar to the earning of a Scout badge.
Valve Anti-Cheat (VAC) is an anti-cheat tool developed by Valve as a component of the Steam platform, first released with Counter-Strike in 2002.. When the software detects a cheat on a player's system, it will ban them in the future, possibly days or weeks after the original detection. [1]
TrueAchievements was designed and programmed by Richard Stone, and launched in March 2008. It was conceptualized when Richard Stone determined that the current GamerScore system devised by Microsoft was inherently unbalanced; it would sometimes appear to offer only a few points for difficult tasks in-game, and many points for somewhat trivial tasks in-game.
Steam Guard also offers two-factor, risk-based authentication that uses a one-time verification code sent to a verified email address associated with the Steam account; this was later expanded to include two-factor authentication through the Steam mobile application, known as Steam Guard Mobile Authenticator.
achievement. Also badge, trophy, medal, cheevo. Meta-goals defined outside a game's parameters. May be external achievements such as those on Xbox Live or Steam, internal achievements such as those in Clash of Clans, or both. achievement hunter A player who attempts to collect all achievements in a game. Achievement hunters tend to be ...
Achievements may refer to: Achievement (heraldry) Achievement (horse), a racehorse; Achievement (video games), a meta-goal defined outside of a game's parameters, a digital reward that signifies a player's mastery of a specific task or challenge within a video game
Achievement Unlocked takes place on a single screen where the player controls an elephant. All the player can do is move and jump, and the game has various surface-level targets and obstacles, such as finding hidden numbers and avoiding spikes. These elements (among others) have to be interacted with in order to get all the achievements.
A video game, [a] sometimes further qualified as a computer game, is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld ...