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  2. Magic systems in games - Wikipedia

    en.wikipedia.org/wiki/Magic_systems_in_games

    Spell-slot systems often employ a rationale that the spell is forgotten when cast, [5]: 240 or that the caster has a finite supply of the ingredients required to cast the spell. In the first case, the spellcaster must re-memorize the spell from a source, typically a grimoire. In the second case, the caster must find new ingredients and prepare ...

  3. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    Spellcasters can only cast a spell they know or have prepared if they have an available spell slot. This mechanic originated out of the Vancian magic system where "the number of memorized spells is strictly limited by the magician's memory capacity in proportion to the spells' difficulty levels, effectively granting a number of spell slots".

  4. History of magic - Wikipedia

    en.wikipedia.org/wiki/History_of_magic

    Still others protect the deceased from various hostile forces or guide him through the underworld past various obstacles. Famously, two spells also deal with the judgement of the deceased in the Weighing of the Heart ritual. Such spells as 26–30, and sometimes spells 6 and 126, relate to the heart and were inscribed on scarabs. [38]

  5. Subjunctive (Ancient Greek) - Wikipedia

    en.wikipedia.org/wiki/Subjunctive_(Ancient_Greek)

    I shall do as (= in whatever way) you order. The equivalent of this construction in past time uses the optative mood without ἄν (án) (see Optative (Ancient Greek)). Unlike with purpose clauses and after verbs of fearing, the subjunctive is not used in a past-time context in such clauses.

  6. Postdiction - Wikipedia

    en.wikipedia.org/wiki/Postdiction

    In skepticism, postdiction is also referred to as post-shadowing, retroactive clairvoyance, or prediction after the fact, and is an effect of hindsight bias that explains claimed predictions of significant events, such as plane crashes and natural disasters. Accusations of postdiction might be applicable if the prediction were:

  7. Ancient Greek verbs - Wikipedia

    en.wikipedia.org/wiki/Ancient_Greek_verbs

    To make the past tenses of the indicative mood, the vowel ε-(e-), called an "augment", is prefixed to the verb stem, e.g. aorist ἔ-λυσα (é-lusa) "I freed", imperfect ἔ-λυον (é-luon) "I was freeing". This augment is found only in the indicative, not in the other moods or in the infinitive or participle.

  8. Fantasy Football Fact or Fluke: How to make memories ... - AOL

    www.aol.com/sports/fantasy-football-fact-fluke...

    Mayfield wasn’t bad last year. The Bucs have a ton of talent on offense and one of the league’s best offensive lines. A quick-release philosophy plays to Mayfield’s strengths, and they play ...

  9. Imaginary time - Wikipedia

    en.wikipedia.org/wiki/Imaginary_time

    Imaginary time is a mathematical representation of time that appears in some approaches to special relativity and quantum mechanics. It finds uses in certain cosmological theories. Mathematically, imaginary time is real time which has undergone a Wick rotation so that its coordinates are multiplied by the imaginary unit i .