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  2. Hex map - Wikipedia

    en.wikipedia.org/wiki/Hex_map

    The Battle for Wesnoth, a hex grid based computer game. A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games. A hex map is subdivided into a hexagonal tiling, small regular hexagons of identical size.

  3. Hexagonal Efficient Coordinate System - Wikipedia

    en.wikipedia.org/wiki/Hexagonal_Efficient...

    The Hexagonal Efficient Coordinate System (HECS), formerly known as Array Set Addressing (ASA), is a coordinate system for hexagonal grids that allows hexagonally sampled images to be efficiently stored and processed on digital systems. HECS represents the hexagonal grid as a set of two interleaved rectangular sub-arrays, which can be addressed ...

  4. Grid (spatial index) - Wikipedia

    en.wikipedia.org/wiki/Grid_(spatial_index)

    A grid-based spatial index has the advantage that the structure of the index can be created first, and data added on an ongoing basis without requiring any change to the index structure; indeed, if a common grid is used by disparate data collecting and indexing activities, such indices can easily be merged from a variety of sources.

  5. Hexagonal and Grid Mapping System - Wikipedia

    en.wikipedia.org/wiki/Hexagonal_and_Grid_Mapping...

    Lewis Pulsipher reviewed Hexagonal and Grid Mapping System in The Space Gamer No. 50. [1] Pulsipher commented that "This is an impressive product. If you want to hex-map large areas of a role-playing world, I know of no better aid." [1]

  6. Comparison of vector graphics editors - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_vector...

    [1] A number of vector graphics editors exist for various platforms. Potential users of these editors will make a comparison of vector graphics editors based on factors such as the availability for the user's platform, the software license, the feature set, the merits of the user interface (UI) and the focus of the program.

  7. Snyder equal-area projection - Wikipedia

    en.wikipedia.org/wiki/Snyder_equal-area_projection

    Then project the hexagon back onto the sphere using the Inverse Snyder Icosahedral equal area projection. This yields a coarse-resolution equal area grid called the resolution 1 grid. It consists of 20 hexagons on the surface of the sphere and 12 pentagons centered on the 12 vertices of the icosahedron.

  8. Honeycomb conjecture - Wikipedia

    en.wikipedia.org/wiki/Honeycomb_conjecture

    A regular hexagonal grid This honeycomb forms a circle packing, with circles centered on each hexagon.. The honeycomb conjecture states that a regular hexagonal grid or honeycomb has the least total perimeter of any subdivision of the plane into regions of equal area.

  9. Geodesic grid - Wikipedia

    en.wikipedia.org/wiki/Geodesic_grid

    Goldberg polyhedra are made up of hexagons and (if based on the icosahedron) 12 pentagons. One implementation that uses an icosahedron as the base polyhedron, hexagonal cells, and the Snyder equal-area projection is known as the Icosahedron Snyder Equal Area (ISEA) grid. [11]

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