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  2. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed.

  3. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Classes are reference types and structs are value types. A structure is allocated on the stack when it is declared and the variable is bound to its address. It directly contains the value. Classes are different because the memory is allocated as objects on the heap. Variables are rather managed pointers on the stack which point to the objects.

  4. Comparison of programming languages (object-oriented ...

    en.wikipedia.org/wiki/Comparison_of_programming...

    Comparison of programming languages; General comparison; Assignment; Basic syntax; Basic instructions; Comments; Control flow Foreach loops; While loops; For loops

  5. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    In Objective-C, the constructor method is split across two methods, "alloc" and "init" with the alloc method setting aside (allocating) memory for an instance of the class, and the init method handling the bulk of initializing the instance. A call to the method "new" invokes both the alloc and the init methods, for the class instance.

  6. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  7. this (computer programming) - Wikipedia

    en.wikipedia.org/wiki/This_(computer_programming)

    this, self, and Me are keywords used in some computer programming languages to refer to the object, class, or other entity which the currently running code is a part of. The entity referred to thus depends on the execution context (such as which object has its method called).

  8. Class variable - Wikipedia

    en.wikipedia.org/wiki/Class_variable

    In the above Python code, it does not provide much information as there is only class variable in the Dog class that provide the vertebrate group of dog as mammals. In instance variable, you could customize your own object (in this case, dog_1) by having one or more instance variables in the Dog class.

  9. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    Microsoft first released a version of C# with async/await in the Async CTP (2011). It was later officially released in C# 5 (2012). [7] [1]: 10 Haskell lead developer Simon Marlow created the async package in 2012. [8] Python added support for async/await with version 3.5 in 2015 [9] adding 2 new keywords, async and await.