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This is a list of developers of indie games, which includes video game developers who are not owned by nor do they receive significant financial backing from a video game publisher. Independent developers, which can be single individuals, small groups, or large organizations, retain operational control over their organizations and processes.
The Mysterious Cities of Gold: Secret Paths: Ynnis Interactive Kickstarter: Sep 30, 2013: $30,000 $46,680 Puzzle adventure video game based on The Mysterious Cities of Gold TV series. Campaign to fund localisations outside its native French. Nov 21, 2013 [353] Neverending Nightmares: Matt Gilgenbach Kickstarter: Sep 29, 2013: $99,000 $106,722
The Indie Fund is an organization created by several independent game developers to help fund budding indie video game development. The Indie Fund was created in early 2010, its purpose aimed "to encourage the next generation of game developers" by providing them funding for development of these games without the terms that would normally be associated with publication agreements.
The popularity of video games in the United States continues unabated and is set to grow further, making it wise to invest in names like Mattel (MAT), Microsoft (MSFT) and NVIDIA (NVDA).
Gold vs. silver: Inflation hedge. Gold is often touted as an inflation hedge, helping to protect investors from rising inflation. So when markets get rough, many investors flee to gold to ride out ...
This is a list of notable video game companies that have made games for either computers (like PC or Mac), video game consoles, handheld or mobile devices, and includes companies that currently exist as well as now-defunct companies.
Gold is waking up into year-end. So are gold stocks. Today we'll share four ways to bank on the yellow metal's resurgence.With stocks booming in the fourth quarter, demand for precious metals has ...
The label looks to provide funding and publishing for "triple-I" games such as Ninja Theory's Hellblade: Senua’s Sacrifice, those that fell into the middle ground between triple-A games by large studios, and indie games created by relatively new and small indie studios. The formation of Private Division was led by Take-Two's head of corporate ...