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For example, an integer can be printed using the "%d" formatting code, e.g.: printf("%d", 42); This formats the integer "42" as text and prints it to the standard output. printf is typically the first function any C programmer encounters, because it is the only function which appears in the standard Hello world program:
An example of the printf function. printf is a C standard library function that formats text and writes it to standard output.. The name, printf is short for print formatted where print refers to output to a printer although the functions are not limited to printer output.
Strings are passed to functions by passing a pointer to the first code unit. Since char * and wchar_t * are different types, the functions that process wide strings are different than the ones processing normal strings and have different names. String literals ("text" in the C source code) are converted to arrays during compilation. [2]
Some devices limit the format to specific variations, such as all-capitalized versions on systems that support only capital letters, while some esoteric programming languages may have to print a slightly modified string. For example, the first non-trivial Malbolge program printed "HEllO WORld", this having been determined to be good enough.
A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.
In C and C++, keywords and standard library identifiers are mostly lowercase. In the C standard library, abbreviated names are the most common (e.g. isalnum for a function testing whether a character is alphanumeric), while the C++ standard library often uses an underscore as a word separator (e.g. out_of_range).
For function that manipulate strings, modern object-oriented languages, like C# and Java have immutable strings and return a copy (in newly allocated dynamic memory), while others, like C manipulate the original string unless the programmer copies data to a new string.
For example, in C, int const x = 1; declares an object x of int const type – the const is part of the type, as if it were parsed "(int const) x" – while in Ada, X: constant INTEGER:= 1_ declares a constant (a kind of object) X of INTEGER type: the constant is part of the object, but not part of the type. This has two subtle results.