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Romancia (ロマンシア), also known as Dragon Slayer Jr., is an action-adventure game developed by Nihon Falcom. It is the third installment in the Dragon Slayer series, preceded by Xanadu and followed by Dragon Slayer IV. Romancia is a simpler and brightly colored game in comparison to the other Dragon Slayer titles, hence the name "Dragon ...
Dragon Slayer (ドラゴンスレイヤー, Doragon Sureiyā) is a series of role-playing video games by Nihon Falcom.The first Dragon Slayer game is an early action role-playing game, released in 1984 for the NEC PC-8801 and ported by Square for the MSX. [1]
Romancia: Dragon Slayer Jr. October 1986: Nihon Falcom: Nihon Falcom R-Type : October 1988: Irem Corp. NEC: Run Run Kyōsōkyoku: October 1989: ELF Corporation: ELF Corporation Salad no Kuni no Tomato-hime: July 1984: Hudson Soft: Hudson Soft Sammy Lightfoot: June 1985: Sierra On-Line: Comptiq: The Scheme: August 1988: Bothtec: Bothtec ...
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Dragon Slayer laid the foundations for the action role-playing game genre, influencing future series like Ys. [7] [8] [9] Xanadu was an early real-time action RPG with full-fledged character statistics, and it introduced several innovative gameplay mechanics, such as the Karma morality system, individual experience for equipped items, [3] a heavy emphasis on puzzle-solving, [9] equipment that ...
Dragon Slayer is an early example of the action role-playing game genre, which it laid the foundations for. [2] Building on the prototypical action role-playing elements of Panorama Toh (1983), created by Yoshio Kiya and Nihon Falcom, [10] as well as Namco's The Tower of Druaga (1984), [11] Dragon Slayer is often considered the first Japanese action role-playing game.
Dragon Master Silk: Ryū Shōkan Musume: December 4, 1992: Gimmick House: Gimmick House Dragon Pink: The Zero Castle: July 24, 1992: Striker: Striker Dragon Slayer: September 1985: Nihon Falcom: Square Co. Dragon Slayer: The Legend of Heroes: 1990: Nihon Falcom: Nihon Falcom Dragon Slayer: The Legend of Heroes II: 1992: Nihon Falcom: Nihon ...
Dragon Slayer Jr: Romancia simplified the RPG mechanics of Xanadu, such as removing the character customization and simplifying the numerical statistics into icons, and emphasized faster-paced platform action, with a strict 30-minute time limit. The action took place entirely in a side-scrolling view rather than switching to a separate overhead ...