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Aqua (Latin for "water") is a variation of the color cyan. The normalized color coordinates for the two web colors named aqua and cyan are identical. It was one of the three secondary colors of the RGB color model used on computer and television displays. In the HSV color wheel aqua is precisely halfway between blue and green.
This is an accepted version of this page This is the latest accepted revision, reviewed on 14 December 2024. For other color lists, see Lists of colors. This article relies largely or entirely on a single source. Relevant discussion may be found on the talk page. Please help improve this article by introducing citations to additional sources. Find sources: "List of colors" alphabetical ...
In the RGB model used to create colors on computer screens and televisions, teal is created by reducing the brightness of cyan to about one half. In North America, teal was a fad color during the 1990s, with, among others, many sports teams adopting the color for their uniforms. [3] [4]
Personalize your background image, sounds, and toolbar appearance in AOL Desktop Gold Access your settings to see several options that let you make it your own, such as updating the sounds that you hear, adjusting the colors used, and choosing from any of your own images or the vast Flickr library to personalize your background.
This list of monochrome and RGB palettes includes generic repertoires of colors (color palettes) to produce black-and-white and RGB color pictures by a computer's display hardware. RGB is the most common method to produce colors for displays; so these complete RGB color repertoires have every possible combination of R-G-B triplets within any ...
This is a list of software palettes used by computers. Systems that use a 4-bit or 8-bit pixel depth can display up to 16 or 256 colors simultaneously. Many personal computers in the early 1990s displayed at most 256 different colors, freely selected by software (either by the user or by a program) from their wider hardware's RGB color palette.
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In computer graphics, a palette is the set of available colors from which an image can be made. In some systems, the palette is fixed by the hardware design, and in others it is dynamic, typically implemented via a color lookup table (CLUT), a correspondence table in which selected colors from a certain color space's color reproduction range are assigned an index, by which they can be referenced.