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  2. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Includes the adventure No Silent Secret (levels 1-2). [36] 256: 978-0-7869-6701-8: Van Richten's Guide to Ravenloft [37] Wizards RPG Team: May 18, 2021: Describes the world of Ravenloft and the variant rules of that world. Includes the adventure The House of Lament (levels 1-3). 256 [38] 978-0-7869-6725-4: Strixhaven: A Curriculum of Chaos ...

  3. Kakuro - Wikipedia

    en.wikipedia.org/wiki/Kakuro

    An easy Kakuro puzzle Solution for the above puzzle. Kakuro or Kakkuro or Kakoro (Japanese: カックロ) is a kind of logic puzzle that is often referred to as a mathematical transliteration of the crossword. Kakuro puzzles are regular features in many math-and-logic puzzle publications across the world.

  4. Killer sudoku - Wikipedia

    en.wikipedia.org/wiki/Killer_Sudoku

    The two cells in the top left must be 1+2. The 3 cells to the right totaling 15 cannot therefore have either a 1 or a 2, so they must be either 3+4+8, 3+5+7, or 4+5+6. The two vertical cages in the top left of the top right nonet cannot be 2+2 as that would mean duplicates, so they must be 1+3.

  5. Slitherlink - Wikipedia

    en.wikipedia.org/wiki/Slitherlink

    KwontomLoop - A free site with daily slitherlink puzzles varying in difficulty. Also includes a ranking system with other players. Conceptis puzzles: Slitherlink techniques - This site shows some advanced solving techniques. games.softpedia.com - Slitherlink downloadable game. This generates puzzle at various levels and dimensions.

  6. Epic Level Handbook - Wikipedia

    en.wikipedia.org/wiki/Epic_Level_Handbook

    The Epic Level Handbook is a rule-book by Wizards of the Coast for the 3rd edition of Dungeons & Dragons. The book was published in July 2002, and contains optional game rules for playing characters who have reached a higher experience level than is covered in the standard rules. This is referred to in the book as "epic level" play.

  7. Constraint satisfaction problem - Wikipedia

    en.wikipedia.org/wiki/Constraint_satisfaction...

    Type inference [3] [4] Eight queens puzzle; Map coloring problem; Maximum cut problem [5] Sudoku, crosswords, futoshiki, Kakuro (Cross Sums), Numbrix/Hidato, Zebra Puzzle, and many other logic puzzles; These are often provided with tutorials of CP, ASP, Boolean SAT and SMT solvers. In the general case, constraint problems can be much harder ...

  8. Game balance - Wikipedia

    en.wikipedia.org/wiki/Game_balance

    Game balance is commonly discussed among game designers, some of whom include Ernest Adams, [2] Jeannie Novak, [3] Ian Schreiber, [4] David Sirlin, [5] and Jesse Schell. [6] The topic is also featured in many YouTube channels specializing in game design topics, including Extra Credits, [ 7 ] GMTK [ 8 ] and Adam Millard.

  9. Fabled Lands - Wikipedia

    en.wikipedia.org/wiki/Fabled_Lands

    A Fabled Lands Role Playing Game and 12 source books based on the original game books were planned to be written by Shane Garvey and Jamie Wallis of Greywood Publishing, however only the core book and the first source book (titled Sokara - The War-Torn Kingdom) were released. The RPG rules were based on the original rules of the game books but ...