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THX introduced Spatial Audio in 2018, a new positional audio solution for an immersive 360-degree sound experience through headphones and speakers. [31] The technology was used on the Kraken gaming headset for simulated 7.1 surround sound. These headphones were included with a Spatial Audio app. This would be later used on Windows 10 devices. [32]
This technique is an improvement on the previous Dolby Headphone technology, allowing infinite channels of sound to be processed into a virtual surround experience. [54] Windows 10 version 1703 ("Creators Update") added platform-level support for spatial sound processing, including Windows Sonic for Headphones and Dolby Atmos for Headphones. [55]
In 2000 he advanced the implementation of multiple-entry horns in 2000 with several designs led by the SPL-td1, a seven-driver loudspeaker. In 2005, he started a new company, Danley Sound Labs, through which he patented further technologies and produced a wide variety of loudspeaker models based on these technologies.
Parametric's "UltraSound" technology, which uses speakers to direct sounds only to specific areas, also came under the purview of Turtle Beach. [25] [26] In 2014 and 2015, the company released official Titanfall and Star Wars Battlefront-branded headsets.
Dolby Digital Live (DDL) is a real-time encoding technology for interactive media such as video games. It converts any audio signals on a PC or game console into a 5.1-channel 16-bit/48 kHz Dolby Digital format at 640 kbit/s and transports it via a single S/PDIF cable. [27] A similar technology known as DTS Connect is available from competitor DTS.
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Dolby Labs was founded by Ray Dolby (1933–2013) in London, England, in 1965. [5] In the same year, he invented the Dolby Noise Reduction system, a form of audio signal processing for reducing the background hissing sound on cassette tape recordings. [6]
Sensaura Ltd., a division of Creative Technology, was a company that provided 3D audio effect technology for the interactive entertainment industry. Sensaura technology was shipped on more than 24 million game consoles and 150 million PCs (on soundcards, motherboards and external USB audio devices).