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A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).
This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...
Woogi World was a yearlong program in which elementary school students could become members of the Woogi World community. [1] Woogi World aimed to teach children appropriate ways to socialize online, as well as skills for real-life situations, using gaming and social networking technology.
These are educational video games intended for children between the ages of 3 and 17. While most of these games have an EC (Early Childhood) rating according to the ESRB , some of these games have a K-A/E (Everyone) rating.
Madeline (video game series) Magic Cat Academy; The Magic School Bus (video game series) Mana Khemia 2: Fall of Alchemy; Mana Khemia: Alchemists of Al-Revis; Mashiroiro Symphony; Meine Liebe; Midnight Rescue! Momoko 120%
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The World Education Games had taken place October 13 through 15, 2015, [8] where over 6 Million students joined worldwide from over 20,000 schools in 159 countries and raised over $100,000 which will help send 33,000 students to school.
Back to Skool is an open world [2] video game, sequel to the Skool Daze, created by David Reidy with graphics by Keith Warrington for the ZX Spectrum and released by Microsphere in 1985. The gameplay is very similar to - if more advanced than - Skool Daze , incorporating most of the same characters, gameplay elements and graphics.
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