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  2. Rodrigues' rotation formula - Wikipedia

    en.wikipedia.org/wiki/Rodrigues'_rotation_formula

    In the theory of three-dimensional rotation, Rodrigues' rotation formula, named after Olinde Rodrigues, is an efficient algorithm for rotating a vector in space, given an axis and angle of rotation. By extension, this can be used to transform all three basis vectors to compute a rotation matrix in SO(3) , the group of all rotation matrices ...

  3. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    A 180° rotation (middle) followed by a positive 90° rotation (left) is equivalent to a single negative 90° (positive 270°) rotation (right). Each of these figures depicts the result of a rotation relative to an upright starting position (bottom left) and includes the matrix representation of the permutation applied by the rotation (center ...

  4. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    This is Rodrigues' formula for the axis of a composite rotation defined in terms of the axes of the two component rotations. He derived this formula in 1840 (see page 408). [3] The three rotation axes A, B, and C form a spherical triangle and the dihedral angles between the planes formed by the sides of this triangle are defined by the rotation ...

  5. Euler–Rodrigues formula - Wikipedia

    en.wikipedia.org/wiki/Euler–Rodrigues_formula

    Rotation is given by ′ (′ + ′ + ′) = † = (+ +) (+ + +), which it can be confirmed by multiplying out gives the Euler–Rodrigues formula as stated above. Thus, the Euler parameters are the real and imaginary coordinates in an SU(2) matrix corresponding to an element of the spin group Spin(3), which maps by a double cover mapping to a ...

  6. Angular displacement - Wikipedia

    en.wikipedia.org/wiki/Angular_displacement

    Figure 1: Euler's rotation theorem. A great circle transforms to another great circle under rotations, leaving always a diameter of the sphere in its original position. Figure 2: A rotation represented by an Euler axis and angle. In three dimensions, angular displacement is an entity with a direction and a magnitude.

  7. Spherical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Spherical_coordinate_system

    The physics convention. Spherical coordinates (r, θ, φ) as commonly used: (ISO 80000-2:2019): radial distance r (slant distance to origin), polar angle θ (angle with respect to positive polar axis), and azimuthal angle φ (angle of rotation from the initial meridian plane). This is the convention followed in this article.

  8. Rotation (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Rotation_(mathematics)

    Rotation of an object in two dimensions around a point O. Rotation in mathematics is a concept originating in geometry. Any rotation is a motion of a certain space that preserves at least one point. It can describe, for example, the motion of a rigid body around a fixed point.

  9. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x′y′-Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and y axes counterclockwise through an angle .