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League of Legends, StarCraft II: 2011–present Darshan: Darshan Upadhyaya: United States: Counter Logic Gaming: League of Legends: 2015–present KiWiKiD: Alan Nguyen: United States: League of Legends: 2011–present Shiphtur: Danny Le: United States: Golden Guardians: League of Legends: 2012–present Stixxay: Trevor Hayes: United States ...
League of Legends (LoL), commonly referred to as League, is a 2009 multiplayer online battle arena video game developed and published by Riot Games. Inspired by Defense of the Ancients , a custom map for Warcraft III , Riot's founders sought to develop a stand-alone game in the same genre.
League of Legends Rift Rivals: Cross-regional game for League of Legends. [7] Australia, Brazil, China, Europe, Hong Kong, Japan, Macau, New Zealand, South Korea, Taiwan, Turkey, Vietnam, United States and remaining North American nations 2017 – present League of Legends World Championship
The pages in this category are redirects from League of Legends fictional characters. To add a redirect to this category, place {{ Fictional character redirect |series_name=League of Legends}} on the second new line (skip a line) after #REDIRECT [[Target page name]] .
League of Legends Challengers Korea 2nd (semi-professional) South Korea: Seoul 2015 2020 10 LCK Promotion LCK Challengers League Oceanic Pro League (OPL) 1st (professional) Oceania: Sydney 2015 2020 8 Worlds 1P: League of Legends Circuit Oceania: League of Legends Master Series: 1st (professional) Taiwan/Hong Kong/Macau: Taipei: 2015 2019 8 ...
League of Legends logo League of Legends is a multiplayer online battle arena video game developed and published by Riot Games. Announced in October 2008, it was released for Microsoft Windows in Europe and North America as a free-to-play title on October 27, 2009, after six months of beta testing. The game has since been ported to macOS and localized for markets worldwide; by 2012 it was the ...
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The change aligned with the EU LCS's name change to the League of Legends European Championship (LEC) earlier that year. Following the EU LCS's transition to LEC, all major regions in the competitive world of League of Legends had a unique name, logo, and brand identities. The changes were made to establish distinct identities for every regions.