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Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities.
Although discs scratched by the Xbox 360 are not covered under its warranty, [40] Microsoft's Xbox Disc Replacement Program [41] will sell customers a new copy of discs scratched by the Xbox 360, if they are published in countries where the Xbox was originally sold, at a cost of $20. [42] The published list of games that qualify, however, is ...
Xbox Live Vision is a webcam accessory that was developed as an accessory for the Xbox 360 video game console. It was announced at E3 2006 and was released in North America on September 19, 2006, Europe and Asia on October 2, 2006, and Japan on November 2, 2006.
Across all four generations of the Xbox platform, the user interface of the system software has been called the Xbox Dashboard. While its appearance and detailed functions have varied between console generations, the Dashboard has provided the user the means to start a game from the optical media loaded into the console or off the console's storage, launch audio and video players to play ...
[11] [12] Not all Xbox 360 games are supported; 104 Xbox 360 games were available for the feature's public launch on November 12, 2015, with Xbox One preview program members getting early access. [14] [15] Launch games included the Gears of War series, Mass Effect, Borderlands, Mirror's Edge, Assassin's Creed II, and more. Microsoft stated that ...
Project Milo (also referred to as Milo and Kate) was a project in development by Lionhead Studios for the Xbox 360 video game console. Formerly a secretive project under the early codename "Dimitri", [1] Project Milo was unveiled at the 2009 Electronic Entertainment Expo (E3) in a demonstration for Kinect, as a "controller-free" entertainment initiative for the Xbox 360 based on depth-sensing ...
In the late 2000s, High Voltage began developing a horror-themed shooter called The Grinder.The game initially began production exclusively for the Wii, the developers, as well as potential publishers for The Grinder, became less confident that the game would be a success on that system, as there were multiple instances of similar hardcore and/or graphically violent games designed for the Wii ...
Starting in 2016 with the launch of the Xbox One S and continuing with the Xbox One X, Microsoft removed the Kinect port from the console and made a Kinect port adapter available. At the end of October 2017, it was officially announced that production of the Kinect would cease. [9] The Xbox Series X and S are not compatible with the Kinect. [10]