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Crosscountry Canada 2 cover art. This game was released in 2002, by Ingenuity Works. Players drive an 18-wheeler truck picking up and delivering commodities across Canada while learning about provinces, cities, territories and more. Making wise decisions along the way will result in a successful trip.
It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.
Rig'n'Roll is an open world truck driving simulation and racing video game released on 27 November 2009 in Russia and during 2010 in the rest of the world. [2] [citation needed] It simulates truck driving and management along with associated business strategic activities, and features North American trucks.
NHTSA selects the University of Iowa to house the National Advanced Driving Simulator (NADS-1 simulator), which would become the most sophisticated research driving simulator in the world at the time. 1994. The first automated driving simulations in the world are done at the University of Iowa on the Iowa Driving Simulator, predecessor to the ...
Image:US map - geographic.png, a geographical map. On Wikimedia Commons, a free online media resource: commons:Category:Maps of the United States, the category for all maps with subcategories. On Wikipedia itself: Category:Maps of the United States for maps of all varieties by subcategory.
Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. The majority are flight simulators and racing games, but also includes simulations of driving spacecraft, boats, tanks, and other combat vehicles.
TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.
Simulations Canada is a Canadian board wargame publisher established in Nova Scotia in 1977, before moving to Vancouver Island, British Columbia. The company was founded by Stephen Newberg as a one-man operation and was one of only a handful of companies devoted to publishing wargames at that time.