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  2. Help:Switch parser function - Wikipedia

    en.wikipedia.org/wiki/Help:Switch_parser_function

    The switch parser function, coded as "#switch", selects the first matching branch in a list of choices, acting as a case statement. Each branch can be a value , an expression ( calculation ), or a template call, [ 1 ] evaluated and compared to match the value of the switch.

  3. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    Switch statements function somewhat similarly to the if statement used in programming languages like C/C++, C#, Visual Basic .NET, Java and exist in most high-level imperative programming languages such as Pascal, Ada, C/C++, C#, [1]: 374–375 Visual Basic .NET, Java, [2]: 157–167 and in many other types of language, using such keywords as ...

  4. Duff's device - Wikipedia

    en.wikipedia.org/wiki/Duff's_device

    Duff realized that to handle cases where count is not divisible by eight, the assembly programmer's technique of jumping into the loop body could be implemented by interlacing the structures of a switch statement and a loop, putting the switch's case labels at the points of the loop body that correspond to the remainder of count/8: [1]

  5. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Switch statements (or case statements, or multiway branches) compare a given value with specified constants and take action according to the first constant to match. There is usually a provision for a default action ("else", "otherwise") to be taken if no match succeeds. Switch statements can allow compiler optimizations, such as lookup tables.

  6. Loop-switch sequence - Wikipedia

    en.wikipedia.org/wiki/Loop-switch_sequence

    The loop-switch sequence is a specific derivative of spaghetti code. It is not necessarily an antipattern to use a switch statement within a loop—it is only considered incorrect when used to model a known sequence of steps. The most common example of the correct use of a switch within a loop is an inversion of control such as

  7. Arduino - Wikipedia

    en.wikipedia.org/wiki/Arduino

    A sketch is a program written with the Arduino IDE. [72] Sketches are saved on the development computer as text files with the file extension .ino. Arduino Software (IDE) pre-1.0 saved sketches with the extension .pde. A minimal Arduino C/C++ program consists of only two functions: [73]

  8. AVR microcontrollers - Wikipedia

    en.wikipedia.org/wiki/AVR_microcontrollers

    The AVR Dragon provides in-system serial programming, high-voltage serial programming and parallel programming, as well as JTAG or debugWIRE emulation for parts with 32 KB of program memory or less. ATMEL changed the debugging feature of AVR Dragon with the latest firmware of AVR Studio 4 - AVR Studio 5 and now it supports devices over 32 KB of ...

  9. Structured text - Wikipedia

    en.wikipedia.org/wiki/Structured_text

    Structured text, abbreviated as ST or STX, is one of the five languages supported by the IEC 61131-3 standard, designed for programmable logic controllers (PLCs). [1] [2] It is a high level language that is block structured and syntactically resembles Pascal, on which it is based. [3]